#2503 |
Windows icon does not have all the correct sizes
|
|
sev-
|
defect
|
low
|
Port: Win32
|
#2504 |
configure fixes for Solaris compatibility
|
|
sev-
|
defect
|
low
|
Port: Solaris
|
#2524 |
MANIAC: Invalid actor 255 in o5_putActorInRoom
|
original
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
#2556 |
INDY3VGA: giant Henry Jones sr.
|
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
#2586 |
KYRA1: a small menu issue
|
|
lordhoto
|
defect
|
low
|
Engine: Kyra
|
#2630 |
SAM: Glitch in second encounter with flambee (data bug)
|
original
|
|
defect
|
low
|
Engine: SCUMM
|
#2631 |
SAM: Doug the Moleman temporarily loses his head (data bug)
|
original
|
|
defect
|
low
|
Engine: SCUMM
|
#2637 |
KYRA1: Subtitles glitch during "Speech of the Land"
|
|
lordhoto
|
defect
|
low
|
Engine: Kyra
|
#2640 |
KYRA1: music/sfx volume settings not working
|
|
lordhoto
|
defect
|
low
|
Engine: Kyra
|
#2669 |
MACOSX: ~/Documents/ScummVM Savegames is always created
|
|
fingolfin
|
defect
|
low
|
Port: Mac OS X
|
#2683 |
ITE: 15 second freeze in Prince's bedroom
|
|
SF/h00ligan
|
defect
|
low
|
Engine: SAGA
|
#2694 |
FT: Wrong background colours
|
|
eriktorbjorn
|
defect
|
low
|
Engine: SCUMM
|
#2703 |
INDY3 (MAC): Grail diary bug in library
|
|
SF/mthreepwood
|
defect
|
low
|
Engine: SCUMM
|
#2722 |
WINCE: BS1 Crash while starting game
|
|
SF/knakos
|
defect
|
low
|
Engine: Sword1
|
#2746 |
FF: MorphOS problems
|
|
|
defect
|
low
|
Engine: AGOS
|
#2763 |
SDL: Mouse doesn't work right in full screen.
|
|
|
defect
|
low
|
Port: Linux
|
#2775 |
KYRA1: Crash when meeting Zanthia
|
|
lordhoto
|
defect
|
low
|
Engine: Kyra
|
#2810 |
MORPHOS: Asking for "SCRIPTS.CLU"
|
|
fingolfin
|
defect
|
low
|
Ports
|
#2859 |
WEB: Tentacle wrong on compatibility details page (Safari)
|
|
sev-
|
defect
|
low
|
Web
|
#2868 |
SIMON2: Czech version text handling issue
|
detection
|
Kirben
|
defect
|
low
|
Engine: AGOS
|
#2869 |
WINCE: GCC Build: "disappearing clock" issue
|
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
#2873 |
AMIGA: MI1 Chapter screens skip too fast
|
script
|
Kirben
|
defect
|
low
|
Engine: SCUMM
|
#2882 |
WINCE: Could not map the keys of WM5 device...
|
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
#2889 |
AMIGA: SCUMM: Characters walking backwards
|
|
cyxx
|
defect
|
low
|
Engine: SCUMM
|
#2905 |
SYMBIAN: MONSTER.SO3 files do not work
|
|
anotherguest
|
defect
|
low
|
Port: Symbian
|
#2918 |
FW: Missing sound
|
|
sev-
|
defect
|
low
|
Engine: Cine
|
#2941 |
WINCE: Assertion failed on HPC2000
|
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
#2952 |
TOUCHE: Mouse over text "beggar's sign" but no sign shown
|
script
|
cyxx
|
defect
|
low
|
Engine: Touche
|
#2959 |
GOB2: Incorrect sound for goblins walking
|
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
#2963 |
GOB2: Graphics bugs in interactive demo
|
|
sev-
|
defect
|
low
|
Engine: Gob
|
#2966 |
TOUCHE: waxy knife disappearing if used on the rope
|
|
cyxx
|
defect
|
low
|
Engine: Touche
|
#2979 |
FW: Masking problems
|
|
cyxx
|
defect
|
low
|
Engine: Cine
|
#3013 |
MACOSX: Unable to save/load using numbers on AZERTY keyboard
|
|
sev-
|
defect
|
low
|
Port: Mac OS X
|
#3040 |
GUI: About dialog scroller
|
|
lordhoto
|
defect
|
low
|
GUI
|
#3051 |
GUI: 'Mass Add' button text does not revert after mass add
|
|
fingolfin
|
defect
|
low
|
GUI
|
#3056 |
AGI: SQ1 (2.2 DOS ENG) bizzare exploding roger
|
|
bluegr
|
defect
|
low
|
Engine: AGI
|
#3067 |
KQ4: Zombie bug
|
original
|
SF/buddha_
|
defect
|
low
|
Engine: AGI
|
#3069 |
MANIACNES: Graphics glitch on intro screen
|
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
#3090 |
GOB: wrong detection
|
|
sev-
|
defect
|
low
|
Engine: Gob
|
#3100 |
LURE: md5 for Amiga version
|
detection
|
dreammaster
|
defect
|
low
|
Engine: Lure
|
#3103 |
GUI: Modern theme gfx glitch in launcher
|
|
lordhoto
|
defect
|
low
|
GUI
|
#3133 |
ITE: Item description missing / ScummVM crash
|
|
sev-
|
defect
|
low
|
Engine: SAGA
|
#3151 |
GUI: Minor glitches with modern theme on IRIX64
|
|
lordhoto
|
defect
|
low
|
GUI
|
#3155 |
GOB2: Seg fault when trying to switch screen in music land
|
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
#3185 |
WINCE: svn build startup crash
|
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
#3205 |
WEEN: Long delay in the intro
|
script
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
#3208 |
INDY3: Minor Graphics Glitch (script/data bug)
|
original
|
dwatteau
|
defect
|
low
|
Engine: SCUMM
|
#3230 |
PAJAMA SAM 2: Background gfx glitch in intro
|
|
Kirben
|
defect
|
low
|
Engine: SCUMM
|
#3246 |
ITE: Sprite priority in rat caves
|
|
bluegr
|
defect
|
low
|
Engine: SAGA
|
#3252 |
PALM: Elvira 1/2 crashes after game screen is rendered
|
|
SF/chrilith
|
defect
|
low
|
Engine: AGOS
|
#3259 |
SCUMM: MI1 (SEGA MEGA-CD) - Text display incorrect
|
|
AndywinXp
|
defect
|
low
|
Engine: SCUMM
|
#3262 |
WINCE: orientation cannot be detected in ASUS A696
|
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
#3267 |
MI TOWNS: Verbs not visible after Guybrush gets cannon shot
|
|
athrxx
|
defect
|
low
|
Engine: SCUMM
|
#3316 |
TOUCHE: graphic glitch in pole vaulting scene
|
original
|
cyxx
|
defect
|
low
|
Engine: Touche
|
#3327 |
WINCE: THE DIG: Text Problem
|
|
SF/knakos
|
defect
|
low
|
Engine: SCUMM
|
#3329 |
INDY3: Game doesn't save "Series" IQ points
|
|
Kirben
|
defect
|
low
|
Engine: SCUMM
|
#3362 |
MANIACNES: Music Doesn't Start On Load Game
|
|
sev-
|
defect
|
low
|
Engine: SCUMM
|
#3365 |
MANIACNES: Command Quick Keys Glitch
|
script
|
sev-
|
defect
|
low
|
Engine: SCUMM
|
#3392 |
GOB2: BUG at this SaveGame (occurs in original, too)
|
original
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
#3395 |
GOB3: graphic glitch in the ship
|
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
#3403 |
DOTT: Chron-o-john "rotor" missing (script bug)
|
original
|
|
defect
|
low
|
Engine: SCUMM
|
#3416 |
DOTT: Sprite order error on chrono-jon glow (script bug)
|
original
|
|
defect
|
low
|
Engine: SCUMM
|
#3429 |
KYRA2 : MD5 of DOS floppy english version
|
detection
|
athrxx
|
defect
|
low
|
Engine: Kyra
|
#3432 |
TOUCHE: hungarian md5
|
detection
|
cyxx
|
defect
|
low
|
Engine: Touche
|
#3445 |
NIPPON: Dino refuses to talk (Amiga/French) (script bug)
|
original
|
peres
|
defect
|
low
|
Engine: Parallaction
|
#3469 |
LURE: wrong accented character in the italian version
|
|
dreammaster
|
defect
|
low
|
Engine: Lure
|
#3475 |
INDY3 FM-TOWNS: Modified version does not start
|
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
#3483 |
COMI: wrong subtitles color
|
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
#3500 |
DC: Roninlib -> Zlib version
|
|
zeldin
|
defect
|
low
|
Port: Dreamcast
|
#3506 |
FF: Game stops asking the Oracle about the language
|
|
Kirben
|
defect
|
low
|
Engine: AGOS
|
#3536 |
FOTAQ: Jetty: "sign" at wrong position
|
original
|
cyxx
|
defect
|
low
|
Engine: Queen
|
#3591 |
COMI: Glitch when turning pages in recipe book
|
|
|
defect
|
low
|
Engine: SCUMM
|
#3593 |
WINCE: Zak McKracken shuts down when displaying bottom panel
|
|
SF/knakos
|
defect
|
low
|
Engine: SCUMM
|
#3619 |
WINCE: Orientation detection wrong in ScummVM 0.11.0
|
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
#3621 |
GOB2: Unknown Version
|
detection
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
#3622 |
GOB3: Unknown Version
|
detection
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
#3677 |
KYRA2: can't exit screen in German ver (script bug)
|
original
|
|
defect
|
low
|
Engine: Kyra
|
#3684 |
AGI: Fan(Caitlyn's Destiny) - Sprite handling flawed
|
original
|
|
defect
|
low
|
Engine: AGI
|
#3686 |
FEEBLE: Capitalization variations when searching for files
|
|
sev-
|
defect
|
low
|
Engine: AGOS
|
#3689 |
AGI: Fan(Agent06) - Costume glitch
|
original
|
|
defect
|
low
|
Engine: AGI
|
#3690 |
AGI: Fan(Caitlyn) - Script errors(?) - original game bugs(?)
|
original
|
|
defect
|
low
|
Engine: AGI
|
#3697 |
AGI: Fan(Get Outta SQ) - Graphics messed up
|
original script
|
m-kiewitz
|
defect
|
low
|
Engine: AGI
|
#3698 |
AGI: Fan(Hobbits) - Game stuck after intro
|
original
|
|
defect
|
low
|
Engine: AGI
|
#3699 |
AGI: Fan(Hobbits) - Game logic flawed
|
original
|
|
defect
|
low
|
Engine: AGI
|
#3707 |
SCUMM: accented characters not displayed in msg boxes
|
|
sev-
|
defect
|
low
|
Engine: SCUMM
|
#3710 |
M4: compilation error
|
|
sev-
|
defect
|
low
|
Engine: M4
|
#3721 |
KYRA2: Sound and speech plays at the same time
|
|
athrxx
|
defect
|
low
|
Engine: Kyra
|
#3724 |
WIN CE, COMI: Crash in the difficulty selector
|
|
SF/knakos
|
defect
|
low
|
Engine: SCUMM
|
#3745 |
WOODRUFF: Vanishing Coh Cott
|
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
#3750 |
WOODRUFF: Infinite hypnotic CDs
|
original
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
#3751 |
WOODRUFF: Access to the Laboratory
|
original
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
#3775 |
LOST IN TIME: changes GUI colors
|
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
#3777 |
WOODRUFF: Wrong code for safe in temple
|
original
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
#3789 |
WII: COMI cutscene slowdowns/audio problems
|
|
dhewg
|
defect
|
low
|
Engine: SCUMM
|
#3790 |
WII: Freeze in gameplay CMI
|
|
dhewg
|
defect
|
low
|
Engine: SCUMM
|
#3798 |
PAJAMA1: Sock graphic doesn't appear/Crash
|
original
|
Kirben
|
defect
|
low
|
Engine: SCUMM
|
#3803 |
DOTT: Bernard impersonating LaVerne
|
original
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
#3810 |
WOODRUFF: sprite blinks before enter Azimuth house
|
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
#3825 |
SQ2: Walking inside walls at Orbital Station's shuttle bay.
|
original
|
|
defect
|
low
|
Engine: AGI
|
#3839 |
LOST IN TIME: sprite gets corrupted during a dialogue
|
original
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
(more results for this group on next page)
|