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Results (13701 - 13800 of 15495)

Status: closed (100 matches)

Ticket Summary Keywords Owner Type Priority Component
#2503 Windows icon does not have all the correct sizes sev- defect low Port: Win32
#2504 configure fixes for Solaris compatibility sev- defect low Port: Solaris
#2524 MANIAC: Invalid actor 255 in o5_putActorInRoom original fingolfin defect low Engine: SCUMM
#2556 INDY3VGA: giant Henry Jones sr. fingolfin defect low Engine: SCUMM
#2586 KYRA1: a small menu issue lordhoto defect low Engine: Kyra
#2630 SAM: Glitch in second encounter with flambee (data bug) original defect low Engine: SCUMM
#2631 SAM: Doug the Moleman temporarily loses his head (data bug) original defect low Engine: SCUMM
#2637 KYRA1: Subtitles glitch during "Speech of the Land" lordhoto defect low Engine: Kyra
#2640 KYRA1: music/sfx volume settings not working lordhoto defect low Engine: Kyra
#2669 MACOSX: ~/Documents/ScummVM Savegames is always created fingolfin defect low Port: Mac OS X
#2683 ITE: 15 second freeze in Prince's bedroom SF/h00ligan defect low Engine: SAGA
#2694 FT: Wrong background colours eriktorbjorn defect low Engine: SCUMM
#2703 INDY3 (MAC): Grail diary bug in library SF/mthreepwood defect low Engine: SCUMM
#2722 WINCE: BS1 Crash while starting game SF/knakos defect low Engine: Sword1
#2746 FF: MorphOS problems defect low Engine: AGOS
#2763 SDL: Mouse doesn't work right in full screen. defect low Port: Linux
#2775 KYRA1: Crash when meeting Zanthia lordhoto defect low Engine: Kyra
#2810 MORPHOS: Asking for "SCRIPTS.CLU" fingolfin defect low Ports
#2859 WEB: Tentacle wrong on compatibility details page (Safari) sev- defect low Web
#2868 SIMON2: Czech version text handling issue detection Kirben defect low Engine: AGOS
#2869 WINCE: GCC Build: "disappearing clock" issue SF/knakos defect low Port: WinCE
#2873 AMIGA: MI1 Chapter screens skip too fast script Kirben defect low Engine: SCUMM
#2882 WINCE: Could not map the keys of WM5 device... SF/knakos defect low Port: WinCE
#2889 AMIGA: SCUMM: Characters walking backwards cyxx defect low Engine: SCUMM
#2905 SYMBIAN: MONSTER.SO3 files do not work anotherguest defect low Port: Symbian
#2918 FW: Missing sound sev- defect low Engine: Cine
#2941 WINCE: Assertion failed on HPC2000 SF/knakos defect low Port: WinCE
#2952 TOUCHE: Mouse over text "beggar's sign" but no sign shown script cyxx defect low Engine: Touche
#2959 GOB2: Incorrect sound for goblins walking DrMcCoy defect low Engine: Gob
#2963 GOB2: Graphics bugs in interactive demo sev- defect low Engine: Gob
#2966 TOUCHE: waxy knife disappearing if used on the rope cyxx defect low Engine: Touche
#2979 FW: Masking problems cyxx defect low Engine: Cine
#3013 MACOSX: Unable to save/load using numbers on AZERTY keyboard sev- defect low Port: Mac OS X
#3040 GUI: About dialog scroller lordhoto defect low GUI
#3051 GUI: 'Mass Add' button text does not revert after mass add fingolfin defect low GUI
#3056 AGI: SQ1 (2.2 DOS ENG) bizzare exploding roger bluegr defect low Engine: AGI
#3067 KQ4: Zombie bug original SF/buddha_ defect low Engine: AGI
#3069 MANIACNES: Graphics glitch on intro screen fingolfin defect low Engine: SCUMM
#3090 GOB: wrong detection sev- defect low Engine: Gob
#3100 LURE: md5 for Amiga version detection dreammaster defect low Engine: Lure
#3103 GUI: Modern theme gfx glitch in launcher lordhoto defect low GUI
#3133 ITE: Item description missing / ScummVM crash sev- defect low Engine: SAGA
#3151 GUI: Minor glitches with modern theme on IRIX64 lordhoto defect low GUI
#3155 GOB2: Seg fault when trying to switch screen in music land DrMcCoy defect low Engine: Gob
#3185 WINCE: svn build startup crash SF/knakos defect low Port: WinCE
#3205 WEEN: Long delay in the intro script DrMcCoy defect low Engine: Gob
#3208 INDY3: Minor Graphics Glitch (script/data bug) original dwatteau defect low Engine: SCUMM
#3230 PAJAMA SAM 2: Background gfx glitch in intro Kirben defect low Engine: SCUMM
#3246 ITE: Sprite priority in rat caves bluegr defect low Engine: SAGA
#3252 PALM: Elvira 1/2 crashes after game screen is rendered SF/chrilith defect low Engine: AGOS
#3259 SCUMM: MI1 (SEGA MEGA-CD) - Text display incorrect AndywinXp defect low Engine: SCUMM
#3262 WINCE: orientation cannot be detected in ASUS A696 SF/knakos defect low Port: WinCE
#3267 MI TOWNS: Verbs not visible after Guybrush gets cannon shot athrxx defect low Engine: SCUMM
#3316 TOUCHE: graphic glitch in pole vaulting scene original cyxx defect low Engine: Touche
#3327 WINCE: THE DIG: Text Problem SF/knakos defect low Engine: SCUMM
#3329 INDY3: Game doesn't save "Series" IQ points Kirben defect low Engine: SCUMM
#3362 MANIACNES: Music Doesn't Start On Load Game sev- defect low Engine: SCUMM
#3365 MANIACNES: Command Quick Keys Glitch script sev- defect low Engine: SCUMM
#3392 GOB2: BUG at this SaveGame (occurs in original, too) original DrMcCoy defect low Engine: Gob
#3395 GOB3: graphic glitch in the ship DrMcCoy defect low Engine: Gob
#3403 DOTT: Chron-o-john "rotor" missing (script bug) original defect low Engine: SCUMM
#3416 DOTT: Sprite order error on chrono-jon glow (script bug) original defect low Engine: SCUMM
#3429 KYRA2 : MD5 of DOS floppy english version detection athrxx defect low Engine: Kyra
#3432 TOUCHE: hungarian md5 detection cyxx defect low Engine: Touche
#3445 NIPPON: Dino refuses to talk (Amiga/French) (script bug) original peres defect low Engine: Parallaction
#3469 LURE: wrong accented character in the italian version dreammaster defect low Engine: Lure
#3475 INDY3 FM-TOWNS: Modified version does not start fingolfin defect low Engine: SCUMM
#3483 COMI: wrong subtitles color fingolfin defect low Engine: SCUMM
#3500 DC: Roninlib -> Zlib version zeldin defect low Port: Dreamcast
#3506 FF: Game stops asking the Oracle about the language Kirben defect low Engine: AGOS
#3536 FOTAQ: Jetty: "sign" at wrong position original cyxx defect low Engine: Queen
#3591 COMI: Glitch when turning pages in recipe book defect low Engine: SCUMM
#3593 WINCE: Zak McKracken shuts down when displaying bottom panel SF/knakos defect low Engine: SCUMM
#3619 WINCE: Orientation detection wrong in ScummVM 0.11.0 SF/knakos defect low Port: WinCE
#3621 GOB2: Unknown Version detection DrMcCoy defect low Engine: Gob
#3622 GOB3: Unknown Version detection DrMcCoy defect low Engine: Gob
#3677 KYRA2: can't exit screen in German ver (script bug) original defect low Engine: Kyra
#3684 AGI: Fan(Caitlyn's Destiny) - Sprite handling flawed original defect low Engine: AGI
#3686 FEEBLE: Capitalization variations when searching for files sev- defect low Engine: AGOS
#3689 AGI: Fan(Agent06) - Costume glitch original defect low Engine: AGI
#3690 AGI: Fan(Caitlyn) - Script errors(?) - original game bugs(?) original defect low Engine: AGI
#3697 AGI: Fan(Get Outta SQ) - Graphics messed up original script m-kiewitz defect low Engine: AGI
#3698 AGI: Fan(Hobbits) - Game stuck after intro original defect low Engine: AGI
#3699 AGI: Fan(Hobbits) - Game logic flawed original defect low Engine: AGI
#3707 SCUMM: accented characters not displayed in msg boxes sev- defect low Engine: SCUMM
#3710 M4: compilation error sev- defect low Engine: M4
#3721 KYRA2: Sound and speech plays at the same time athrxx defect low Engine: Kyra
#3724 WIN CE, COMI: Crash in the difficulty selector SF/knakos defect low Engine: SCUMM
#3745 WOODRUFF: Vanishing Coh Cott DrMcCoy defect low Engine: Gob
#3750 WOODRUFF: Infinite hypnotic CDs original DrMcCoy defect low Engine: Gob
#3751 WOODRUFF: Access to the Laboratory original DrMcCoy defect low Engine: Gob
#3775 LOST IN TIME: changes GUI colors DrMcCoy defect low Engine: Gob
#3777 WOODRUFF: Wrong code for safe in temple original DrMcCoy defect low Engine: Gob
#3789 WII: COMI cutscene slowdowns/audio problems dhewg defect low Engine: SCUMM
#3790 WII: Freeze in gameplay CMI dhewg defect low Engine: SCUMM
#3798 PAJAMA1: Sock graphic doesn't appear/Crash original Kirben defect low Engine: SCUMM
#3803 DOTT: Bernard impersonating LaVerne original fingolfin defect low Engine: SCUMM
#3810 WOODRUFF: sprite blinks before enter Azimuth house DrMcCoy defect low Engine: Gob
#3825 SQ2: Walking inside walls at Orbital Station's shuttle bay. original defect low Engine: AGI
#3839 LOST IN TIME: sprite gets corrupted during a dialogue original DrMcCoy defect low Engine: Gob
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