Custom Query (14423 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (13501 - 13600 of 14423)

Ticket Summary Owner Type Priority Component Version
#465 ZAK256: Looping ambient sounds ignore start/end loop pos. fingolfin defect low Engine: SCUMM
#484 MONKEYVGA: no longer appears in launcher fingolfin defect low Engine: SCUMM
#490 SaveGame fingolfin defect low Engine: SCUMM
#491 dig: endless anim when clicking too fast SF/ender defect low Engine: SCUMM
#493 DIG: Crash on Korean version fingolfin defect low Engine: SCUMM
#504 GUI: Label overlapping border fingolfin defect low GUI
#514 DIG: Inventory icon stutters fingolfin defect low Engine: SCUMM
#521 MI2: All percussion sounds under native MIDI SF/jamieson630 defect low Engine: SCUMM
#522 FOA: Script error at diggingsite fingolfin defect low Engine: SCUMM
#528 DIG: No object descriptions shown aquadran defect low Engine: SCUMM
#532 MONKEYVGA: Text position wrong SF/ender defect low Engine: SCUMM
#548 MI1VGA/INDY3: Music does not loop fingolfin defect low Engine: SCUMM
#550 DIG: Bomp regressions eriktorbjorn defect low Engine: SCUMM
#551 LOOM: fade in / fade out fingolfin defect low Engine: SCUMM
#552 LOOM: Bobbin seems to walk eriktorbjorn defect low Engine: SCUMM
#561 INDY3: indy climbs lattice incorrectly SF/khalek defect low Engine: SCUMM
#562 INDY3: actors drawn below desk SF/khalek defect low Engine: SCUMM
#563 INDY3: Indy dissapears in intro SF/khalek defect low Engine: SCUMM
#579 DIG: Pig deploy animation glitch fingolfin defect low Engine: SCUMM
#580 SAM: No sounds during "Loading..." SF/ender defect low Engine: SCUMM
#584 MI1CD: inventory item text not right fingolfin defect low Engine: SCUMM
#588 MI2: Custom MT32 instrument warnings SF/jamieson630 defect low Engine: SCUMM
#602 MI1: bug when becoming invisible defect low Engine: SCUMM
#610 MI1&Mi2: unable to win the game (cheat) eriktorbjorn defect low Engine: SCUMM
#619 SAM: Bad Colors in first Room cyxx defect low Engine: SCUMM
#636 FOA: Sophia speaks with Indy's voice fingolfin defect low Engine: SCUMM
#640 MI2: Headless Guybrush in opening credit fingolfin defect low Engine: SCUMM
#651 INDY3: Spanish version does not work at all. fingolfin defect low Engine: SCUMM
#653 DOTT: Garbage when entering wrong code SF/khalek defect low Engine: SCUMM
#673 ALL: Bad -e Windows Midi emulation SF/jamieson630 defect low Port: Win32
#705 MI1VGA: Minor glitch after autosave fingolfin defect low Engine: SCUMM
#706 MI2: Music overlap / don't stop SF/jamieson630 defect low Engine: SCUMM
#713 GUI: Dir selector bug on triple-click fingolfin defect low GUI
#714 GUI: Options dialog in launcher NYI SF/ender defect low GUI
#719 FT: German ß (ß) is too high fingolfin defect low Engine: SCUMM
#728 FOA: lockup eriktorbjorn defect low Engine: SCUMM
#732 DIG: Text corrupted when scrolling fingolfin defect low Engine: SCUMM
#738 ZAK256: Walkbox locking bug fingolfin defect low Engine: SCUMM
#754 ZAK256: trapped glitch fingolfin defect low Engine: SCUMM
#759 FOA: robot arm description missing SF/khalek defect low Engine: SCUMM
#761 Bird in the intro fingolfin defect low Engine: SCUMM
#780 SAM: Two music problems. SF/jamieson630 defect low Engine: SCUMM
#799 Simon1and2 Italian Version - Minor bug on codetable & speed? Kirben defect low Engine: AGOS
#811 MI2: Missing sound effects SF/jamieson630 defect low Engine: SCUMM
#827 MI2: Graphic glitches in Amiga version Kirben defect low Engine: SCUMM
#855 No music with monkeyvga on PalmOS SF/jamieson630 defect low Engine: SCUMM
#862 MANIAC/ZAK: Inventory is different to original SF/ender defect low Engine: SCUMM
#863 ZAK: Zak appears in wrong position (cosmetical) fingolfin defect low Engine: SCUMM
#869 ALL: Discrepancy between filters fingolfin defect low Graphics: Scalers
#879 GL: line down the front in scummvmgl SF/ender defect low Port: Win32
#882 ALL: Restart not properly implemented SF/ender defect low Engine: SCUMM
#885 COMI: Wally's Fake piratehook still on ground after pick up Kirben defect low Engine: SCUMM
#888 WIN: Generic Intro Crashes SF/ender defect low Port: Win32
#896 MONKEYEGA: Palette wrong in some locations Kirben defect low Engine: SCUMM
#908 ALL: cursor pulsates too slow fingolfin defect low Engine: SCUMM
#930 Loom-CD crashes SF/ender defect low Engine: SCUMM
#942 help screen: '.' is listed incorrectly fingolfin defect low Engine: SCUMM
#946 COMI: music transitions don't work aquadran defect low Engine: SCUMM
#954 COMI: Text should not always have a shadow fingolfin defect low Engine: SCUMM
#962 MM: Can't feed Chuck the Plant SF/ender defect low Engine: SCUMM
#980 MM: Ed walks in place during cutscene defect low Engine: SCUMM
#981 MM: Dr. Fred walks through a bed fingolfin defect low Engine: SCUMM
#998 MI2: Metronome ticking on JoJo's piano isn't heard. SF/jamieson630 defect low Engine: SCUMM
#1026 LOOM: closing credits flicker Kirben defect low Engine: SCUMM
#1041 V2: Prepositions in Spanish fingolfin defect low Engine: SCUMM
#1055 DOTT: Actor layering glitch (hack-in-cvs) cyxx defect low Engine: SCUMM
#1062 Zak: Memory Leak in allocResTypeData() fingolfin defect low Engine: SCUMM
#1064 DOTT: Actor glides instead of walks (regression) Kirben defect low Engine: SCUMM
#1066 DOTT: Silence during timesurfing cutscene SF/jamieson630 defect low Engine: SCUMM
#1071 lost voice defect low Engine: Sky
#1074 SIMON1: Sound volume strangeness SF/jamieson630 defect low Engine: AGOS
#1098 SAM: Screen Saver generates warnings Kirben defect low Engine: SCUMM
#1136 FOA: No cheats available and movement in combat defect low Engine: SCUMM
#1148 MI1: SFX stops music SF/jamieson630 defect low Engine: SCUMM
#1185 PALMOS: can't find games SF/chrilith defect low Engine: SCUMM
#1207 LOOMCD: voice totally out of sync, too fingolfin defect low Engine: SCUMM
#1234 ZAK: not all verbs are shown... Kirben defect low Engine: SCUMM
#1244 Ken (Joey) disappears in last scene defect low Engine: Sky
#1248 SAM: some MIDI channels missing on MT-32 athrxx defect low Engine: SCUMM
#1273 Error in SDL.DLL defect low Engine: Sky
#1274 MI2: bone music missing some notes with MT-32 SF/jamieson630 defect low Engine: SCUMM
#1280 SIMON1DOS/TALKIE: Chest disappears at Swampling\'s Kirben defect low Engine: AGOS
#1281 SIMON1DOS/TALKIE: Introduction is different Kirben defect low Engine: AGOS
#1312 Dialogue doesn't appear on highest speed setting. defect low Engine: Sky
#1315 FOA: Wrong sprite z-order at specific place fingolfin defect low Engine: SCUMM
#1318 SIMON2WIN: No shadow subtitles in one sequence Kirben defect low Engine: AGOS
#1339 ZAK: "Oxygene-bug" on Mars fingolfin defect low Engine: SCUMM
#1344 Binoculars spin indefinitely - Game uncompletable fingolfin defect low Engine: SCUMM
#1347 COMI: ASCII 0xb (11) not handled fingolfin defect low Engine: SCUMM
#1356 FOA: Weird story bug (also happens with original engine) SF/ender defect low Engine: SCUMM
#1362 ScummVM crashes with fingolfin defect low Port: Linux
#1384 ALL: Local script variables not always initialized Kirben defect low Engine: SCUMM
#1400 ALL: Crash on 64Bit SF/ender defect low Engine: SCUMM
#1411 LOOM FMTOWNS: demo mode activated Kirben defect low Engine: SCUMM
#1476 COMI: Part of "voodoo-throne" appears in the wrong place eriktorbjorn defect low Engine: SCUMM
#1487 COMI: newlines in end credits incorrect (german version) fingolfin defect low Engine: SCUMM
#1550 COMI: CD changing not working properly fingolfin defect low Engine: SCUMM
#1564 Solved the problem. SF/ender defect low Engine: SCUMM
#1568 PALM: General UI problems SF/chrilith defect low Port: PalmOS
#1606 SIMON2: No trail on map when Simon rides to Goblin Camp Kirben defect low Engine: AGOS
Batch Modify
Note: See TracBatchModify for help on using batch modify.
Note: See TracQuery for help on using queries.