Custom Query (14423 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (13701 - 13800 of 14423)

Ticket Summary Owner Type Priority Component Version
#2941 WINCE: Assertion failed on HPC2000 SF/knakos defect low Port: WinCE
#2952 TOUCHE: Mouse over text "beggar's sign" but no sign shown cyxx defect low Engine: Touche
#2959 GOB2: Incorrect sound for goblins walking DrMcCoy defect low Engine: Gob
#2963 GOB2: Graphics bugs in interactive demo sev- defect low Engine: Gob
#2966 TOUCHE: waxy knife disappearing if used on the rope cyxx defect low Engine: Touche
#2979 FW: Masking problems cyxx defect low Engine: Cine
#3013 MACOSX: Unable to save/load using numbers on AZERTY keyboard sev- defect low Port: Mac OS X
#3040 GUI: About dialog scroller lordhoto defect low GUI
#3051 GUI: 'Mass Add' button text does not revert after mass add fingolfin defect low GUI
#3056 AGI: SQ1 (2.2 DOS ENG) bizzare exploding roger bluegr defect low Engine: AGI
#3067 KQ4: Zombie bug SF/buddha_ defect low Engine: AGI
#3069 MANIACNES: Graphics glitch on intro screen fingolfin defect low Engine: SCUMM
#3090 GOB: wrong detection sev- defect low Engine: Gob
#3100 LURE: md5 for Amiga version dreammaster defect low Engine: Lure
#3103 GUI: Modern theme gfx glitch in launcher lordhoto defect low GUI
#3133 ITE: Item description missing / ScummVM crash sev- defect low Engine: SAGA
#3151 GUI: Minor glitches with modern theme on IRIX64 lordhoto defect low GUI
#3155 GOB2: Seg fault when trying to switch screen in music land DrMcCoy defect low Engine: Gob
#3185 WINCE: svn build startup crash SF/knakos defect low Port: WinCE
#3205 WEEN: Long delay in the intro DrMcCoy defect low Engine: Gob
#3208 INDY3: Minor Graphics Glitch (script/data bug) dwatteau defect low Engine: SCUMM
#3230 PAJAMA SAM 2: Background gfx glitch in intro Kirben defect low Engine: SCUMM
#3246 ITE: Sprite priority in rat caves bluegr defect low Engine: SAGA
#3252 PALM: Elvira 1/2 crashes after game screen is rendered SF/chrilith defect low Engine: AGOS
#3259 SCUMM: MI1 (SEGA MEGA-CD) - Text display incorrect AndywinXp defect low Engine: SCUMM
#3262 WINCE: orientation cannot be detected in ASUS A696 SF/knakos defect low Port: WinCE
#3267 MI TOWNS: Verbs not visible after Guybrush gets cannon shot athrxx defect low Engine: SCUMM
#3316 TOUCHE: graphic glitch in pole vaulting scene cyxx defect low Engine: Touche
#3327 WINCE: THE DIG: Text Problem SF/knakos defect low Engine: SCUMM
#3329 INDY3: Game doesn't save "Series" IQ points Kirben defect low Engine: SCUMM
#3362 MANIACNES: Music Doesn't Start On Load Game sev- defect low Engine: SCUMM
#3365 MANIACNES: Command Quick Keys Glitch sev- defect low Engine: SCUMM
#3392 GOB2: BUG at this SaveGame (occurs in original, too) DrMcCoy defect low Engine: Gob
#3395 GOB3: graphic glitch in the ship DrMcCoy defect low Engine: Gob
#3403 DOTT: Chron-o-john "rotor" missing (script bug) defect low Engine: SCUMM
#3416 DOTT: Sprite order error on chrono-jon glow (script bug) defect low Engine: SCUMM
#3429 KYRA2 : MD5 of DOS floppy english version athrxx defect low Engine: Kyra
#3432 TOUCHE: hungarian md5 cyxx defect low Engine: Touche
#3445 NIPPON: Dino refuses to talk (Amiga/French) (script bug) peres defect low Engine: Parallaction
#3469 LURE: wrong accented character in the italian version dreammaster defect low Engine: Lure
#3475 INDY3 FM-TOWNS: Modified version does not start fingolfin defect low Engine: SCUMM
#3483 COMI: wrong subtitles color fingolfin defect low Engine: SCUMM
#3500 DC: Roninlib -> Zlib version zeldin defect low Port: Dreamcast
#3506 FF: Game stops asking the Oracle about the language Kirben defect low Engine: AGOS
#3536 FOTAQ: Jetty: "sign" at wrong position cyxx defect low Engine: Queen
#3591 COMI: Glitch when turning pages in recipe book defect low Engine: SCUMM
#3593 WINCE: Zak McKracken shuts down when displaying bottom panel SF/knakos defect low Engine: SCUMM
#3619 WINCE: Orientation detection wrong in ScummVM 0.11.0 SF/knakos defect low Port: WinCE
#3621 GOB2: Unknown Version DrMcCoy defect low Engine: Gob
#3622 GOB3: Unknown Version DrMcCoy defect low Engine: Gob
#3677 KYRA2: can't exit screen in German ver (script bug) defect low Engine: Kyra
#3684 AGI: Fan(Caitlyn's Destiny) - Sprite handling flawed defect low Engine: AGI
#3686 FEEBLE: Capitalization variations when searching for files sev- defect low Engine: AGOS
#3689 AGI: Fan(Agent06) - Costume glitch defect low Engine: AGI
#3690 AGI: Fan(Caitlyn) - Script errors(?) - original game bugs(?) defect low Engine: AGI
#3697 AGI: Fan(Get Outta SQ) - Graphics messed up m-kiewitz defect low Engine: AGI
#3698 AGI: Fan(Hobbits) - Game stuck after intro defect low Engine: AGI
#3699 AGI: Fan(Hobbits) - Game logic flawed defect low Engine: AGI
#3707 SCUMM: accented characters not displayed in msg boxes sev- defect low Engine: SCUMM
#3710 M4: compilation error sev- defect low Engine: M4
#3721 KYRA2: Sound and speech plays at the same time athrxx defect low Engine: Kyra
#3724 WIN CE, COMI: Crash in the difficulty selector SF/knakos defect low Engine: SCUMM
#3745 WOODRUFF: Vanishing Coh Cott DrMcCoy defect low Engine: Gob
#3750 WOODRUFF: Infinite hypnotic CDs DrMcCoy defect low Engine: Gob
#3751 WOODRUFF: Access to the Laboratory DrMcCoy defect low Engine: Gob
#3775 LOST IN TIME: changes GUI colors DrMcCoy defect low Engine: Gob
#3777 WOODRUFF: Wrong code for safe in temple DrMcCoy defect low Engine: Gob
#3789 WII: COMI cutscene slowdowns/audio problems dhewg defect low Engine: SCUMM
#3790 WII: Freeze in gameplay CMI dhewg defect low Engine: SCUMM
#3798 PAJAMA1: Sock graphic doesn't appear/Crash Kirben defect low Engine: SCUMM
#3803 DOTT: Bernard impersonating LaVerne fingolfin defect low Engine: SCUMM
#3810 WOODRUFF: sprite blinks before enter Azimuth house DrMcCoy defect low Engine: Gob
#3825 SQ2: Walking inside walls at Orbital Station's shuttle bay. defect low Engine: AGI
#3839 LOST IN TIME: sprite gets corrupted during a dialogue DrMcCoy defect low Engine: Gob
#3845 WOODRUFF : Endgame & tobozon (the weird phone) & Savegame DrMcCoy defect low Engine: Gob
#3847 WOODRUFF: All in-game animations skip DrMcCoy defect low Engine: Gob
#3856 WEEN: mouse positioned out of the screen DrMcCoy defect low Engine: Gob
#3871 DRASCULA: sprite glitch while walking and talking together defect low Engine: Drascula
#3905 KYRA1: Unsupported chinese version lordhoto defect low Engine: Kyra
#3906 KYRA2: Unsupported chinese version lordhoto defect low Engine: Kyra
#3915 MONKEY: Can't load a save of the final scene fingolfin defect low Engine: SCUMM
#3981 SCUMM: Delay in speech Kirben defect low Engine: SCUMM
#4022 GOB3: Unable to enter the Battlefield DrMcCoy defect low Engine: Gob
#4050 T7G: Glitch with the cake puzzle in The 7th Guest spookypeanut defect low Engine: Groovie
#4093 GUI: minor artifacts in rounded corners sev- defect low GUI
#4096 FT demo: debugger at end of demo Kirben defect low Engine: SCUMM
#4159 SWORD1: inventory visible in death scene in Syria wjp defect low Engine: Sword1
#4160 SWORD1: palette glitches during scene changes in endgame wjp defect low Engine: Sword1
#4162 GOB: Minor sound glitches in Gobliins 2 (CD/DOS English) DrMcCoy defect low Engine: Gob
#4216 SCI: password for LSL5 bluegr defect low Engine: SCI
#4251 BRA crash in first room when picking up tape measure peres defect low Engine: Parallaction
#4261 AGI: Gold Rush! Restart Option differs from original sev- defect low Engine: AGI
#4299 SCI: KQ5 Labyrinth flickers defect low Engine: SCI
#4311 KYRA1: Sound effect loops continuously (Mac CD) lordhoto defect low Engine: Kyra
#4365 DW1: Luggage animation glitch sev- defect low Engine: Tinsel
#4374 DC: Troll's Tale Crash zeldin defect low Port: Dreamcast
#4491 WOODRUFF: GFX Glitches DrMcCoy defect low Engine: Gob
#4495 [Sam&Max] Paint-By-Number starts out all black Kirben defect low Engine: SCUMM
#4543 SIMON2: Problem during intro in french talkie version Kirben defect low Engine: AGOS
#4590 Configure fails with MinGW + GCC 4.4.0 Kirben defect low Port: Win32
Batch Modify
Note: See TracBatchModify for help on using batch modify.
Note: See TracQuery for help on using queries.