#754 |
ZAK256: trapped glitch
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#761 |
Bird in the intro
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#799 |
Simon1and2 Italian Version - Minor bug on codetable & speed?
|
Kirben
|
defect
|
low
|
Engine: AGOS
|
|
#862 |
MANIAC/ZAK: Inventory is different to original
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#863 |
ZAK: Zak appears in wrong position (cosmetical)
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#885 |
COMI: Wally's Fake piratehook still on ground after pick up
|
Kirben
|
defect
|
low
|
Engine: SCUMM
|
|
#896 |
MONKEYEGA: Palette wrong in some locations
|
Kirben
|
defect
|
low
|
Engine: SCUMM
|
|
#908 |
ALL: cursor pulsates too slow
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#942 |
help screen: '.' is listed incorrectly
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#946 |
COMI: music transitions don't work
|
aquadran
|
defect
|
low
|
Engine: SCUMM
|
|
#954 |
COMI: Text should not always have a shadow
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#1041 |
V2: Prepositions in Spanish
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#1055 |
DOTT: Actor layering glitch (hack-in-cvs)
|
cyxx
|
defect
|
low
|
Engine: SCUMM
|
|
#1062 |
Zak: Memory Leak in allocResTypeData()
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#1064 |
DOTT: Actor glides instead of walks (regression)
|
Kirben
|
defect
|
low
|
Engine: SCUMM
|
|
#1074 |
SIMON1: Sound volume strangeness
|
SF/jamieson630
|
defect
|
low
|
Engine: AGOS
|
|
#1098 |
SAM: Screen Saver generates warnings
|
Kirben
|
defect
|
low
|
Engine: SCUMM
|
|
#1148 |
MI1: SFX stops music
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#1234 |
ZAK: not all verbs are shown...
|
Kirben
|
defect
|
low
|
Engine: SCUMM
|
|
#1248 |
SAM: some MIDI channels missing on MT-32
|
athrxx
|
defect
|
low
|
Engine: SCUMM
|
|
#1280 |
SIMON1DOS/TALKIE: Chest disappears at Swampling\'s
|
Kirben
|
defect
|
low
|
Engine: AGOS
|
|
#1281 |
SIMON1DOS/TALKIE: Introduction is different
|
Kirben
|
defect
|
low
|
Engine: AGOS
|
|
#1315 |
FOA: Wrong sprite z-order at specific place
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#1339 |
ZAK: "Oxygene-bug" on Mars
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#1347 |
COMI: ASCII 0xb (11) not handled
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#1384 |
ALL: Local script variables not always initialized
|
Kirben
|
defect
|
low
|
Engine: SCUMM
|
|
#1400 |
ALL: Crash on 64Bit
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#1476 |
COMI: Part of "voodoo-throne" appears in the wrong place
|
eriktorbjorn
|
defect
|
low
|
Engine: SCUMM
|
|
#1487 |
COMI: newlines in end credits incorrect (german version)
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#1606 |
SIMON2: No trail on map when Simon rides to Goblin Camp
|
Kirben
|
defect
|
low
|
Engine: AGOS
|
|
#1609 |
ALL: Misaligned lines in the debug console
|
eriktorbjorn
|
defect
|
low
|
--Other--
|
|
#1610 |
ALL: Garbage in the debug console
|
eriktorbjorn
|
defect
|
low
|
--Other--
|
|
#1626 |
COMI: After looking by crypt crack, Guybrush moves mouth
|
Kirben
|
defect
|
low
|
Engine: SCUMM
|
|
#1683 |
MI2 FM-TOWNS: Purple, Intro Credits
|
athrxx
|
defect
|
low
|
Engine: SCUMM
|
|
#1703 |
IMUSE+DEBUG: 'room' debug command + imuse digital = lockup
|
aquadran
|
defect
|
low
|
Engine: SCUMM
|
|
#1734 |
ZAK FM-TOWNS: Wrong verb ('Teleport To') shown
|
athrxx
|
defect
|
low
|
Engine: SCUMM
|
|
#1765 |
INSANE: volume controls aren't honoured
|
aquadran
|
defect
|
low
|
Engine: SCUMM
|
|
#1776 |
FOA FM-TOWNS: black boxes on screen
|
athrxx
|
defect
|
low
|
Engine: SCUMM
|
|
#1805 |
FT: Wrong INSANE parameters for EN_CAVEFISH
|
sev-
|
defect
|
low
|
Engine: SCUMM
|
|
#1817 |
MI FM-TOWNS: No text on maps
|
athrxx
|
defect
|
low
|
Engine: SCUMM
|
|
#1824 |
FM-TOWNS (Loom, Zak, Indy3): Dialog text shading incorrect
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#1849 |
MI2: Minor problems in native MT-32 mode
|
lordhoto
|
defect
|
low
|
Engine: SCUMM
|
|
#1908 |
BASE: buffer overflow causes crash from env-var HOME
|
fingolfin
|
defect
|
low
|
Port: Linux
|
|
#2013 |
MI SEGA: Dialogue problem with Sega CD version
|
cyxx
|
defect
|
low
|
Engine: SCUMM
|
|
#2024 |
GOB: Gobliiins CD md5 not supported
|
eriktorbjorn
|
defect
|
low
|
Engine: Gob
|
|
#2046 |
Web site problem
|
fingolfin
|
defect
|
low
|
Web
|
|
#2058 |
BS2: bug on boat in london.
|
eriktorbjorn
|
defect
|
low
|
Engine: Sword2
|
|
#2065 |
MT32emu: doesn't compile under gcc 3.4.2 / i386
|
sev-
|
defect
|
low
|
Audio: MT32
|
|
#2098 |
PLUGINS: Assertion `_isDirectory' failed
|
fingolfin
|
defect
|
low
|
--Other--
|
|
#2154 |
ITE: Riff ignores command in Ferret merchant center.
|
sev-
|
defect
|
low
|
Engine: SAGA
|
|
#2158 |
ITE: NonActorsSpeech does not lock thread
|
eriktorbjorn
|
defect
|
low
|
Engine: SAGA
|
|
#2166 |
MI1: MD5 error in ScummVM launcher console
|
sev-
|
defect
|
low
|
Engine: SCUMM
|
|
#2167 |
ITE: Rif walks off-screen when looking at screen at desk
|
SF/h00ligan
|
defect
|
low
|
Engine: SAGA
|
|
#2168 |
ITE: Rif, Okk and Eeah stop walking partway up hill road
|
SF/h00ligan
|
defect
|
low
|
Engine: SAGA
|
|
#2215 |
FOA: skips single line of dialogue
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#2223 |
MT32/IHNM: scratching sound on right channel
|
sev-
|
defect
|
low
|
Audio: MT32
|
|
#2228 |
MI2 FM-TOWNS: Verb/Inventory Glitch at Skeleton-Song
|
athrxx
|
defect
|
low
|
Engine: SCUMM
|
|
#2230 |
MI2 FM-TOWNS: Music Stops after staying 5min at mardigras
|
athrxx
|
defect
|
low
|
Engine: SCUMM
|
|
#2232 |
MI2 FM-TOWNS: whole screen is white in rooms with parrot
|
athrxx
|
defect
|
low
|
Engine: SCUMM
|
|
#2233 |
MI2 FM-TOWNS: Elaine's mappiece directly flies to treehouse
|
digitall
|
defect
|
low
|
Engine: SCUMM
|
|
#2234 |
MI2 FM-TOWNS: Room is not dark after dropping with treasure
|
athrxx
|
defect
|
low
|
Engine: SCUMM
|
|
#2241 |
MI2 VGA: Part of the music seems to die intermittently
|
|
defect
|
low
|
Engine: SCUMM
|
|
#2242 |
MI2 VGA: Music as Rapp is instantiating isn't synchronized
|
eriktorbjorn
|
defect
|
low
|
Engine: SCUMM
|
|
#2286 |
ZAKV1 C64 Very little time to pick up white crystal
|
Kirben
|
defect
|
low
|
Engine: SCUMM
|
|
#2315 |
BS2: Strange colour in final cutscene
|
sev-
|
defect
|
low
|
Engine: Sword2
|
|
#2316 |
MAC: hq2x/hq3x filters broken with altivec + GCC 4
|
fingolfin
|
defect
|
low
|
Port: Mac OS X
|
|
#2317 |
FM-TOWNS: Kanji rendering glitches
|
athrxx
|
defect
|
low
|
Engine: SCUMM
|
|
#2326 |
MAC: build fails on Mac OS X 10.2.8
|
fingolfin
|
defect
|
low
|
Port: Mac OS X
|
|
#2337 |
GOB1: Copy protection isn't always bypassed
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#2339 |
GOB1: Cutscenes are bypassed quickly
|
wjp
|
defect
|
low
|
Engine: Gob
|
|
#2485 |
WINCE: display orientation problems.
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
|
#2501 |
SYMBIAN: Simon2 during Intro
|
anotherguest
|
defect
|
low
|
Engine: AGOS
|
|
#2524 |
MANIAC: Invalid actor 255 in o5_putActorInRoom
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#2556 |
INDY3VGA: giant Henry Jones sr.
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#2586 |
KYRA1: a small menu issue
|
lordhoto
|
defect
|
low
|
Engine: Kyra
|
|
#2637 |
KYRA1: Subtitles glitch during "Speech of the Land"
|
lordhoto
|
defect
|
low
|
Engine: Kyra
|
|
#2640 |
KYRA1: music/sfx volume settings not working
|
lordhoto
|
defect
|
low
|
Engine: Kyra
|
|
#2669 |
MACOSX: ~/Documents/ScummVM Savegames is always created
|
fingolfin
|
defect
|
low
|
Port: Mac OS X
|
|
#2683 |
ITE: 15 second freeze in Prince's bedroom
|
SF/h00ligan
|
defect
|
low
|
Engine: SAGA
|
|
#2703 |
INDY3 (MAC): Grail diary bug in library
|
SF/mthreepwood
|
defect
|
low
|
Engine: SCUMM
|
|
#2722 |
WINCE: BS1 Crash while starting game
|
SF/knakos
|
defect
|
low
|
Engine: Sword1
|
|
#2775 |
KYRA1: Crash when meeting Zanthia
|
lordhoto
|
defect
|
low
|
Engine: Kyra
|
|
#2810 |
MORPHOS: Asking for "SCRIPTS.CLU"
|
fingolfin
|
defect
|
low
|
Ports
|
|
#2859 |
WEB: Tentacle wrong on compatibility details page (Safari)
|
sev-
|
defect
|
low
|
Web
|
|
#2869 |
WINCE: GCC Build: "disappearing clock" issue
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
|
#2882 |
WINCE: Could not map the keys of WM5 device...
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
|
#2905 |
SYMBIAN: MONSTER.SO3 files do not work
|
anotherguest
|
defect
|
low
|
Port: Symbian
|
|
#2918 |
FW: Missing sound
|
sev-
|
defect
|
low
|
Engine: Cine
|
|
#2952 |
TOUCHE: Mouse over text "beggar's sign" but no sign shown
|
cyxx
|
defect
|
low
|
Engine: Touche
|
|
#2959 |
GOB2: Incorrect sound for goblins walking
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#2963 |
GOB2: Graphics bugs in interactive demo
|
sev-
|
defect
|
low
|
Engine: Gob
|
|
#2966 |
TOUCHE: waxy knife disappearing if used on the rope
|
cyxx
|
defect
|
low
|
Engine: Touche
|
|
#2979 |
FW: Masking problems
|
cyxx
|
defect
|
low
|
Engine: Cine
|
|
#3040 |
GUI: About dialog scroller
|
lordhoto
|
defect
|
low
|
GUI
|
|
#3051 |
GUI: 'Mass Add' button text does not revert after mass add
|
fingolfin
|
defect
|
low
|
GUI
|
|
#3056 |
AGI: SQ1 (2.2 DOS ENG) bizzare exploding roger
|
bluegr
|
defect
|
low
|
Engine: AGI
|
|
#3067 |
KQ4: Zombie bug
|
SF/buddha_
|
defect
|
low
|
Engine: AGI
|
|
#3069 |
MANIACNES: Graphics glitch on intro screen
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#3090 |
GOB: wrong detection
|
sev-
|
defect
|
low
|
Engine: Gob
|
|
#3103 |
GUI: Modern theme gfx glitch in launcher
|
lordhoto
|
defect
|
low
|
GUI
|
|