#4621 |
GOB3: Cannot continue in game
|
DrMcCoy
|
defect
|
blocker
|
Engine: Gob
|
|
#10988 |
Blade Runner lockup when entering Eisenduller Gravity Room
|
antoniou79
|
defect
|
blocker
|
Engine: Bladerunner
|
|
#11213 |
QFG3 saving crash - Assertion `isValidRect()' failed.
|
sluicebox
|
defect
|
blocker
|
Engine: SCI
|
|
#11921 |
Zak McKracken Plane Scene Time elapses too fast to solve tasks
|
bluegr
|
defect
|
blocker
|
Engine: SCUMM
|
|
#12738 |
Strangeland (AGS) fails to start
|
criezy
|
defect
|
blocker
|
Engine: AGS
|
|
#13265 |
TWINE: Tank Stuck in Hamalayi Mountains assault
|
mgerhardy
|
defect
|
blocker
|
Engine: TwinE
|
|
#672 |
DIG: no object labels
|
SF/khalek
|
defect
|
high
|
Engine: SCUMM
|
|
#742 |
SAM : game crashes when powering up telescope
|
SF/jamieson630
|
defect
|
high
|
Engine: SCUMM
|
|
#1463 |
Mac OS X: Mouse click don't always register when windowed
|
fingolfin
|
defect
|
high
|
Port: Mac OS X
|
|
#1770 |
MI1: crash after intro
|
|
defect
|
high
|
Engine: SCUMM
|
|
#1924 |
FT: Movies Cut Short/Audio Error
|
aquadran
|
defect
|
high
|
Engine: SCUMM
|
|
#2418 |
Sega CD Monkey Island insult issues
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#5932 |
Soltys WINCE: Scummvm crash at start
|
digitall
|
defect
|
high
|
Engine: CGE
|
|
#6698 |
DREAMWEB: Crash after intro on OSX 10.9.4
|
lordhoto
|
defect
|
high
|
Engine: Dreamweb
|
|
#10442 |
TITANIC: Game crashes on Floor 38
|
dafioram
|
defect
|
high
|
Engine: Titanic
|
|
#10528 |
SPY FOX 3 GERMAN: Crash in the Hair Dressing Room.
|
svenmeier
|
defect
|
high
|
Engine: SCUMM
|
|
#11392 |
Zork Grand Inquisitor DVD crashes on launch
|
|
defect
|
high
|
Engine: ZVision
|
|
#12863 |
Inca 2 CD Bug
|
sev-
|
defect
|
high
|
Engine: Gob
|
|
#13563 |
COMMON: "No icons path set" error despite icons path being set
|
antoniou79
|
defect
|
high
|
Common
|
|
#13586 |
AGOS: Impossible to recover power points in Elvira 2
|
|
defect
|
high
|
Engine: AGOS
|
|
#13934 |
simon 1 anniversary edition folder name: "Simon1_data_all.bundle"
|
|
defect
|
high
|
--Other--
|
|
#14081 |
ITE: Inherit the Earth Amiga version crashing on macOS x64
|
dwatteau
|
defect
|
high
|
Engine: SAGA
|
|
#14189 |
Incorrect Display of Letter Z
|
tag2015
|
defect
|
high
|
Engine: AGS
|
|
#14688 |
ULTIMA6: Game crashes upon load
|
mduggan
|
defect
|
high
|
Engine: Ultima
|
|
#15248 |
MD5: AGS: Support the french translations of KQ1/2 AGDI remakes
|
bluegr
|
defect
|
high
|
Engine: AGS
|
|
#15366 |
SCI: SQ3: Text Boxes at Death Scenes Clear the Screen Too Quickly
|
antoniou79
|
defect
|
high
|
Engine: SCI
|
|
#73 |
Atlantis: problem using bead in necklace
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#76 |
Music is played too slow....
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#107 |
indy4 montecarlo glitch
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#122 |
Can't leave Stan's in MI1
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#155 |
Minor bug on Iceland
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#179 |
Monkey 1 MP3 crash
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#182 |
small music annoyance :)
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#183 |
part screens
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#221 |
No music while credits
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#224 |
Mouse cursor is not updated (Act 2)
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#242 |
sam&max freeze during bumpusville sing
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#248 |
(554619) sam and max problem
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#251 |
indy3: crash when fighting boxer
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#265 |
Sound effect plays when entering a room
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#274 |
Meeting Sophia GFX Glitch
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#279 |
SAM: Talking
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#283 |
Indy4 dissapearing actors
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#288 |
Missing moving graphic
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#292 |
no digital sounds in MI2
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#302 |
Sound unsynced : Hogie on roof
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#303 |
Sound unsynced : Bernard on roof
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#304 |
Sound unsynced : Laverne on roof
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#330 |
Declaration Bug in Script_v1.cpp
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#388 |
Infinite loop
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#409 |
mi2: keyboard layout change needed
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#448 |
Crash when discovering world of fish
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#451 |
Freeze at Rotating Restraunt
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#453 |
S&M Imuse failing sounds,wrongsounds ect
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#464 |
ZAK256: ambient sounds not looped
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#473 |
Sam'n'Max music during opening credits
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#534 |
MI1: MP3 decoding error
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#547 |
DIG: jerky graphics
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#558 |
DIG: Minimised actors/unwanted scrolling
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#567 |
DIG: Scrolling
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#574 |
DIG: Subtitles redraw problems
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#585 |
DIG: Game lockup in elevator room
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#596 |
ALL: text displays cut off
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#597 |
MI2 : cut txt with some long sentences
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#607 |
INDY3: Wrong sprites in intro
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#612 |
Inventory (Lower Left) Wanders
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#622 |
DIG: Miniaturized Shuttle Crew
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#623 |
Dig: NPC speech interrupted too early
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#630 |
No sound effects
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#649 |
INDY3: Music doesn't loop
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#658 |
Corrupted graphics in startup sequence
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#661 |
loading bug
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#675 |
Crash when turning on lighter in Seatle cave
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#685 |
16:9 ?!
|
SF/khalek
|
defect
|
normal
|
Graphics
|
|
#698 |
Assertion failed on 0.3.1cvs
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#734 |
COMI : Repeated sound warning (can lockup on Win CE)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#789 |
COMI: Too many scripts running
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#809 |
DIG: actors freeze in tomb entrance
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#820 |
DIG: Italian version with ingame random text
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#825 |
DIG: Captions are all wrong with italian version
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#850 |
voice versus subtitles
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#874 |
Ending: Can't quit when you're done
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#933 |
ZAKDEMO: Missing subtitles
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#948 |
FT: broken voices
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#999 |
LOOMCD: credits freeze
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1097 |
Simon 2 hebrew EXEC
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1121 |
DOTT: Crash when adding stamp to contract
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1156 |
ScummVM 0.5.1 for Dreamcast
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
|
#1165 |
DC: Intro problems
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
|
#1174 |
COMI: Sound que buffer overflow
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#1285 |
FOA: Invalid actor
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1287 |
ALL: SDL crash (regression)
|
eriktorbjorn
|
defect
|
normal
|
Port: Win32
|
|
#1310 |
FOA: Crash when talking to Sophia
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1333 |
ALL: crash when clicking the F5 options menu (regression)
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#1366 |
MM V1: Dave doesnt stop moving lips
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1390 |
DIG: Crashes when trying to open 3rd door in Nexus
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1391 |
COMI: Crashes on island
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1392 |
CMI: Strangeness in the NUT renderer
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1395 |
DIG: Crash (segfault)
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1420 |
FT: Text actor flicker (reopens 778281 I guess)
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1450 |
LOOMCD: Subtitles config option is not honored
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1467 |
FT: Music for Bunnies Plays Continuously
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1474 |
COMI: An extra Wally-head appears when he weeps
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#1489 |
COMI: Text scrolls away during ship view
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1535 |
Crash on imuse sound assert
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1545 |
WISHLIST: FT and DIG further compression (SAN, BUN files)
|
SF/khalek
|
defect
|
normal
|
Tools
|
|
#1561 |
COMI: volume setting doesn't work
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1567 |
scummvm is not 64-bit clean
|
SF/ender
|
defect
|
normal
|
Ports
|
|
#1586 |
COMI: Part III frozen
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1617 |
COMI: LeChucks colours appear messed up
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1634 |
FT: crashes after taking welding torch
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1649 |
COMI: Graphics are incorrectly layered
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1651 |
DIG: Hang up when first meet Maggie in the "library"
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1652 |
FT: Crash on bartender scene
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1673 |
I cannot speak with the gardener
|
SF/khalek
|
defect
|
normal
|
Engine: Sky
|
|
#1677 |
COMI - Guybrush vanishes after cutscene
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1685 |
SAM: graphics glitches while talking in snukey's restaurant
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1806 |
WINCE: iPaq time display problem
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#1815 |
COMI: Guybrush dissapears after cut scene
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1899 |
BASS: Lock up when talking to the gardner
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
|
#1912 |
Crash when you enter the church
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1919 |
PALM: ScummVM disables auto power off
|
Kirben
|
defect
|
normal
|
Port: PalmOS
|
|
#1920 |
PALM: ScummVM breaks auto-off
|
Kirben
|
defect
|
normal
|
Port: PalmOS
|
|
#1928 |
COMI: Hang at start of part 3, during crew song
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1932 |
FT: Actor priority bug
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1933 |
MI1: Game crashes when the church in town is entered.
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1963 |
BASS: Locked characters + interaction = freeze
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
|
#1986 |
MI2: Native MT-32 mode corrections
|
kingguppy
|
defect
|
normal
|
Engine: SCUMM
|
|
#2050 |
BASS: Unresponsive characters
|
|
defect
|
normal
|
Engine: Sky
|
|
#2079 |
SIMON2: The game don\'t run
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#2080 |
SIMON2: The game don\'t run
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#2170 |
Problem Selecting dialog with mouse wheel
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2181 |
MI1 SegaCD: not all swordfighting dialog is selectable
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2201 |
BS1: EKG machine bleep repeat
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
|
#2224 |
ITE: MT32 Emu distortion at Tycho Nordpfoth
|
sev-
|
defect
|
normal
|
Audio: MT32
|
|
#2225 |
MONKEY2 FMTOWNS iMuse Bug
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#2247 |
SIMON1: Dissapearing Box at Swampling
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#2249 |
Box at Swampling disappears
|
|
defect
|
normal
|
Engine: AGOS
|
|
#2269 |
MANIACNES: characters fly upstairs, ignoring walls
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2283 |
ZAKV1 Problems walking to martian pyramid sarcophagus
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2290 |
black boxes overpaint animations
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2312 |
Mi2towns Kanji crashes at start
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2313 |
INDY4Towns Kanji crashes with Font-Rom enabled
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2324 |
Palette color error in Loom FM-Towns
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#2351 |
F5 Key randomly doesn't work
|
fingolfin
|
defect
|
normal
|
--Other--
|
|
#2359 |
MT-32: Problems with ITE.
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2361 |
DIG: Crystal robot command sequence crashes if overloaded
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2367 |
BASS: Game hangs towards the end
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
|
#2372 |
DOTT: Not completable on PSP
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2389 |
PSP ScummVM Save Not Working
|
joostp
|
defect
|
normal
|
Engine: SCUMM
|
|
#2405 |
BASS: breakdown on the bottom level
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
|
#2406 |
BASS: Robot stuck, can't progress
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
|
#2486 |
DEB: Debian package creation problem
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
|
#2515 |
HE SPYFOX 2: Lift glitch when reloading
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2523 |
INDY 3: Crash on PS2 Port
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2525 |
INDY 3(VGA & FMTOWNS: Won't start for PS2 port
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2534 |
MMNES - Walking and talking doesn't display properly
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2552 |
ZAKTOWNS: Some keyboard shortcuts don't work
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2573 |
COMI: A/V out of synch in intro movie
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2587 |
MM: Dreamcast: gives a "no valid games" error.
|
zeldin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2588 |
Kyra: Dreamcast: Gives "no version of Kyrandia found" error
|
zeldin
|
defect
|
normal
|
Engine: Kyra
|
|
#2618 |
SPY FOX 1: Prevents continuation of game
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2633 |
SOMI SegaCD: Dialog Option Problems
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2634 |
FOA FM-TOWNS: Black boxes during logo sequence
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2646 |
Kyrandia problem with Translation
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#2680 |
PAJAMA3: Weird Graphics with Soda Cans
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2684 |
FF "Itemheap overflow" on start
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#2695 |
ZAK V1 C64: Minor Graphics Glitch when entering a room
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2696 |
PUTTZOO: Crash on startup
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2717 |
BASS: Can't communicate with Piermont
|
fingolfin
|
defect
|
normal
|
Engine: Sky
|
|
#2730 |
DOTT: Graphic glitches while kite comes down
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2764 |
SYMBIAN: FOA crashes in balloon scene
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2857 |
PSP: DOTT Crash when washing the carriage
|
joostp
|
defect
|
normal
|
Engine: SCUMM
|
|
#2858 |
INDY3: Graphic/script? error
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2875 |
SYMBIAN: SCUMM crash at screen moving
|
fingolfin
|
defect
|
normal
|
Port: Symbian
|
|
#2902 |
Three crashes for Symbian S60V3
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2924 |
MI2 FM-TOWNS: Intro credits drawn incorrectly
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2948 |
SYMBIAN: SAM: crash at ball of twine
|
anotherguest
|
defect
|
normal
|
Engine: SCUMM
|
|
#3002 |
WINCE: scummvm.ini induced crash
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3007 |
WINCE: Broken Sword II Crash when using items
|
SF/knakos
|
defect
|
normal
|
Engine: Sword2
|
|
#3018 |
MAZE: Dutch version doesn't start
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3042 |
SPYFOX 1: Graphics overdrawn in the "Go Fish!" game
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3112 |
SQ2: Walk glitch
|
eriktorbjorn
|
defect
|
normal
|
Engine: AGI
|
|
#3116 |
BASS: stucked when Joey is on my way to the exit
|
sev-
|
defect
|
normal
|
Engine: Sky
|
|
#3120 |
WINCE: time is removed from taskbar
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3164 |
GOB3:Hebrew Version Crashes ingame
|
sev-
|
defect
|
normal
|
Engine: Gob
|
|
#3197 |
FREDDI 1: DUTCH MAC version crashes on startup
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#3212 |
WATER: Corrupted graphics after loading saved game
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3221 |
WINCE: AGI games function keys
|
sev-
|
defect
|
normal
|
Port: WinCE
|
|
#3231 |
PUTTRACE: After loading saved game the screen is incomplete
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3240 |
INDY3: Music volume can not be set
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#3247 |
Inaccurate music rendering
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#3372 |
WINCE: consecutive left click bug
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
|
#3375 |
WINCE: GOB3: Crash when looking at object
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3413 |
LURE: unsupported version
|
fingolfin
|
defect
|
normal
|
Engine: Lure
|
|
#3428 |
Lure of Tempres German MD5
|
fingolfin
|
defect
|
normal
|
Engine: Lure
|
|
#3466 |
ZAK FM-TOWNS: Mars button crash
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3514 |
Indy3 FMTowns Spanish Fanmade Freezes on starts
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#3594 |
SCUMM: MM (NES) - Text artifacts
|
LukasThyWalls
|
defect
|
normal
|
Engine: SCUMM
|
|
#3601 |
German DOS version crashes when talking to the dragon
|
|
defect
|
normal
|
Engine: Lure
|
|
#3606 |
PALMOS: BASS crashes when loading
|
fingolfin
|
defect
|
normal
|
Engine: Sky
|
|
#3610 |
COMI: Crashes just after beginning of Pt3
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#3613 |
LURE/DOS: ScummVM 0.11.0 quits on talking to dragon
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3765 |
WII: Pressing "j" via Wii-Mote instead of "y"
|
dhewg
|
defect
|
normal
|
Engine: AGOS
|
|
#3776 |
GCC 3.3: Cannot Compile M4
|
|
defect
|
normal
|
Engine: M4
|
|
#3795 |
BASS: PSP: Crash when entering door with actor exiting
|
sev-
|
defect
|
normal
|
Engine: Sky
|
|
#3837 |
TINSEL: Discworld 1, German (?) CD
|
|
defect
|
normal
|
Engine: Tinsel
|
|
#3879 |
IHNM: Crash when trying to speak with the 2 entity
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
|
#3920 |
Woodruff MD5
|
|
defect
|
normal
|
Engine: Gob
|
|
#3924 |
KYRA1: MidiParser - Exceeded polyphony
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#3946 |
MICKEY: Spaceship computer does not give clues
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3953 |
GOB3 : Unknown Spanish version
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3955 |
Full Throttle crashes while driving
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#3997 |
GUI: Crash when trying to add a game
|
|
defect
|
normal
|
GUI
|
|
#3999 |
LOOM: Non ASCII chars in-game dialogs not supported
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#4017 |
ITE: Crash when get to storm
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
|
#4051 |
DOG: UNKNOWN Windows Dutch version
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#4073 |
Wiki Datafiles - Missing Needed Files
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#4104 |
DWII crashes after logo movies on PPC OSX 10.5.6
|
|
defect
|
normal
|
Engine: Tinsel
|
|
#4119 |
AGI: in game hotkey Ctrl + d used by debugger
|
|
defect
|
normal
|
Engine: AGI
|
|
#4138 |
Act III - Alchemist Glitch
|
|
defect
|
normal
|
Engine: Tinsel
|
|
#4250 |
Full Throttle (Russian) crashes on Scumm VM 0.13.0
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#4316 |
COMI: Guybrush walks in place; ESC doesn't stop speech
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#4348 |
SCUMM FM-TOWNS: Kanji text overwrites
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#4367 |
MONKEY: Wrong Palette for Amiga-Versions
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#4387 |
SCI: KQ5 French floppy checksum
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#4394 |
SCI: Pepper's Adventure In Time 1.000 English
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#4436 |
DC: Drascula (Spanish) Intro Movie Crash
|
|
defect
|
normal
|
Engine: Drascula
|
|
#4442 |
Unable to select subtitles in Atlantis and Simon 1
|
|
defect
|
normal
|
GUI
|
|
#4443 |
BALLOON: Missing background when loading a game on a level
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#4534 |
SYMBIAN: COMI: Sound crash
|
anotherguest
|
defect
|
normal
|
Engine: SCUMM
|
|
#4541 |
KQ1: King's text at the start of game flashes by too quickly
|
|
defect
|
normal
|
Engine: AGI
|
|
#4553 |
Waxworks: Can't load cemetery savegame from outside cemetary
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#4557 |
FREDDI4: Voice is heard but the mouth doesn't move
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#4592 |
Discworld Neon Edition German crashes when trying to start
|
|
defect
|
normal
|
Engine: Tinsel
|
|
#4648 |
No ScummVM tools package for MacOS X available for download
|
fingolfin
|
defect
|
normal
|
Web
|
|
#4651 |
SWORD1: voice speech faster than normal (Motorola ZN5)
|
bluegr
|
defect
|
normal
|
Engine: Sword1
|
|
#4657 |
BASS: crash switching screen mode during intro cutscene
|
sev-
|
defect
|
normal
|
Engine: Sky
|
|
#4659 |
NIPPON: Crash trying to read letter
|
Kirben
|
defect
|
normal
|
Engine: Parallaction
|
|
#4670 |
NIPPON: Crash when examining parcel
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#4671 |
NIPPON: Wrong labels
|
Kirben
|
defect
|
normal
|
Engine: Parallaction
|
|
#4682 |
GOB: Urban runner FR md5
|
|
defect
|
normal
|
Engine: Gob
|
|
#4688 |
ITE: Shiala rescue bug
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#4694 |
OS X: make static is missing zlib
|
vinterstum
|
defect
|
normal
|
Port: Mac OS X
|
|
#4727 |
COMI: no sound and error massage on Symbian V6
|
anotherguest
|
defect
|
normal
|
Engine: SCUMM
|
|
#4739 |
Kyrandia 3 Russian MD5
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#4765 |
ITE: MidiParser::hangingNote(): Exceeded polyphony!
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
|
#4793 |
KYRA2: MD5 unknow in spanish version
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#4825 |
The Legend of Kyrandia: Book Two: Hand of Fate - polish
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#4842 |
RTZ: Stall / Audio Loop after not playing a "few" hours
|
bluegr
|
defect
|
normal
|
Engine: MADE
|
|
#4873 |
MI2: graphical glitches
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#4937 |
Gameplay issue / Fighting bugs
|
sev-
|
defect
|
normal
|
Engine: AGOS
|
|
#4940 |
ECOQUEST2: Audio Irregularities
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#4945 |
signature mismatch in laura bow 2 introduction
|
SF/mthreepwood
|
defect
|
normal
|
Engine: SCI
|
|
#5002 |
PEPPER demo: sound glitch
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5063 |
QFG1 VGA: Game crashes entering Tower Room in Erasmus's Hous
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5067 |
ECOQUEST2: Graphical glitch
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5089 |
ISLANDBRAIN: No coloured text
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5100 |
QG3: Restoring from opening screen breaks game
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5137 |
QFG3: Text Window Glitch
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5157 |
PEPPER: Speech balloon colors
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5202 |
LB2CD: Safe doesn't stay open
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5208 |
KQ4: background doesn't update when falling off stairs
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5212 |
SQ1EGA: Some channels are not turned off in the Kerona Bar
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5214 |
HOYLE4: Text boxes are transparent
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5220 |
LSL1/Spanish:Larry becomes stuck entering the bathroom
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5221 |
LSL1/Spanish: Larry and Fawn get stuck before the discodance
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5234 |
SQ1EGA: Kerona Bar Stuck Notes
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5235 |
SQ1EGA: Sprite Animation Palette Screwed Up
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5246 |
Hoyle3 EGA: Same Crashes as VGA
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5265 |
LB2Floppy & LB2CD: Actor takes strange path
|
waltervn
|
defect
|
normal
|
Engine: SCI
|
|
#5286 |
LB2Floppy: Murderer stuck at mastodon room
|
waltervn
|
defect
|
normal
|
Engine: SCI
|
|
#5291 |
LAURABOW2 CD: Crash at the introduction
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5297 |
MOTHERGOOSE: Bug 3051163 not fixed as of r52298
|
|
defect
|
normal
|
Engine: SCI
|
|
#5301 |
QFG1VGA: Combat non-responsive when fighting weapon master
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5322 |
SQ5: Crashes on load BattleCruiser game
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5351 |
SCUMM: Wrong charset used when pressing pause key
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#5369 |
MMNES: Crash After Ed Leaves if in His Room Before Doorbell
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#5403 |
LSL2 Crashes (GfxPort Error)
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5484 |
ECOQUEST1 German: Graphic glitches
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5488 |
Qfg2: crash loading save game of imported character
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5493 |
Crash at Submarine pilot session
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5495 |
Eco Quest 1 - Ending crashed
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5497 |
KQ4: music hangs using MT-32
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5519 |
SQ4 German: crash when flying in Skate-O-Rama
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5556 |
GOB Engine: IOS version mouse unusable
|
|
defect
|
normal
|
Engine: Gob
|
|
#5557 |
SQ4 CD English - Roger won't enter 2nd screen
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5628 |
Freddi Fish 1-4 Cursor Missing in ScummVM Wii Homebrew?
|
dhewg
|
defect
|
normal
|
Engine: SCUMM
|
|
#5655 |
PHARKAS: Karaoke ball animation
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5739 |
Indiana Jones fate of atlantis talkie version does not start
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#5740 |
Sam and Max german cd version does not start (ipod)
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#5741 |
Sam and Max english cd version does not start (ipod)
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#5785 |
Ringworld: Spanish CD MD5
|
|
defect
|
normal
|
Engine: TsAGE
|
|
#5786 |
Ringworld: Spanish CD MD5
|
|
defect
|
normal
|
Engine: TsAGE
|
|
#5820 |
SCI: LONGBOW - Crash in the Sherwood forest.
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5821 |
IHNM: Game doesn't work on iOS devices.
|
digitall
|
defect
|
normal
|
Engine: SAGA
|
|
#5868 |
KQ6 - Freezing when picking up nightingale's letter
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5941 |
qfg1 VGA graphics palette crash
|
wjp
|
defect
|
normal
|
Engine: SCI
|
|
#5959 |
ANDROID: TOON - Unable To Examine Fish Bowl Chest
|
|
defect
|
normal
|
Engine: Toon
|
|
#6010 |
LOOM: Switching between MT-32 and AdLib crashes ScummVM
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#6015 |
SIMON1DOS French : subtitle glitch in introduction
|
|
defect
|
normal
|
Engine: AGOS
|
|
#6027 |
Gold Rush Apple IIGS: crash on first screen
|
|
defect
|
normal
|
Engine: AGI
|
|
#6037 |
SCUMM: MI2 Dancing Skeletons Game Loop
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6069 |
SCUMM: accented characters not displayed in msg boxes
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6072 |
COMPOSER: The Little Samurai crash on start
|
fuzzie
|
defect
|
normal
|
Engine: Composer
|
|
#6099 |
ZAK - Can't use anything in Shuttle Bug
|
bluegr
|
defect
|
normal
|
Engine: SCUMM
|
|
#6100 |
PS2: Crash on Loom (PCE)
|
lordhoto
|
defect
|
normal
|
Engine: SCUMM
|
|
#6158 |
ANDROID: BASS Touch Screen Alignment Issues
|
fuzzie
|
defect
|
normal
|
Engine: Sky
|
|
#6241 |
SCI: Longbow: MT32 does not sound right
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#6257 |
ANDROID: borders in 4:3/unstretched mode flicker
|
fuzzie
|
defect
|
normal
|
Port: Android
|
|
#6275 |
GROOVIE: T7G - MIDI polyphony bug
|
|
defect
|
normal
|
Engine: Groovie
|
|
#6289 |
Problem with Zak Mckracken Amiga and C64 versions
|
wjp
|
defect
|
normal
|
Engine: SCUMM
|
|
#6329 |
GOB: Goblins Quest 3 - Spectacles hotspot active after taking spectacles
|
antoniou79
|
defect
|
normal
|
Engine: Gob
|
|
#6342 |
INDY3: PC Versions Not Looping Sound Effects
|
lordhoto
|
defect
|
normal
|
Engine: SCUMM
|
|
#6351 |
SCUMM: "Game Paused" label is not properly displayed
|
criezy
|
defect
|
normal
|
Engine: SCUMM
|
|
#6360 |
MONKEY2: Crash During "Dream Sequence"
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6397 |
Eye of the Beholder spanish version "game not found"
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#6398 |
Eye of the Beholder 2 spanish version "game not found"
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#6400 |
SCI: PQ1VGA - crash at the gun locker
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#6418 |
EcoQuest 2 - Das Geheimnis Des Regenwaldes [GERMAN]
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#6421 |
TINSEL: DW 2 assertion on start
|
|
defect
|
normal
|
Engine: Tinsel
|
|
#6432 |
SYMBIAN: remove macro conflict in system headers
|
anotherguest
|
defect
|
normal
|
Engine: TsAGE
|
|
#6433 |
SIMON2: Problem during intro in french talkie version
|
|
defect
|
normal
|
Engine: AGOS
|
|
#6436 |
KYRA2: Music volume glitch after fadeout
|
|
defect
|
normal
|
Engine: Kyra
|
|
#6439 |
remove macro conflict in system headers
|
|
defect
|
normal
|
Engine: TsAGE
|
|
#6482 |
PUTTZOO : Graphic Glitch on Lion Cup close up scene
|
SF/mthreepwood
|
defect
|
normal
|
Engine: SCUMM
|
|
#6521 |
NEVERHOOD: buggy waterfall sound
|
|
defect
|
normal
|
Engine: Neverhood
|
|
#6620 |
RINGWORLD2: F5 to save doesn't work the first time
|
|
defect
|
normal
|
Engine: TsAGE
|
|
#6626 |
SYMBIAN: WINTERMUTE: script.cpp:491: warning: dereferencing type-punned pointer will break strict-aliasing rules
|
digitall
|
defect
|
normal
|
Engine: Wintermute
|
|
#6662 |
The Neverhood random crash in Hall of Chronicles
|
johndoe123
|
defect
|
normal
|
Engine: Neverhood
|
|
#6675 |
ANDROID: SCUMM MI2 - Music Audio Distorted
|
csnover
|
defect
|
normal
|
Engine: SCUMM
|
|
#6715 |
Android-Port Cursor jumps in upper left corner
|
|
defect
|
normal
|
Port: Android
|
|
#6743 |
ANDROID: ScummVM fails to start V5.0 (Lollipop) devices
|
fuzzie
|
defect
|
normal
|
Port: Android
|
|
#6856 |
BACKENDS: Android - Touchscreen Hover Function Malfunction
|
lephilousophe
|
defect
|
normal
|
Port: Android
|
|
#6880 |
Android: Crashes on BT keyboard (dis)connect
|
csnover
|
defect
|
normal
|
Port: Android
|
|
#6930 |
SHERLOCK: Holmes in wrong position after loading a savegame
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#7006 |
Linux: Scummvm config file
|
lordhoto
|
defect
|
normal
|
Port: Linux
|
|
#7157 |
DEB package for Debian, is not installable.
|
csnover
|
defect
|
normal
|
Port: Linux
|
|
#7177 |
SHERLOCK: The crash in the rumsey shop- spanish version
|
|
defect
|
normal
|
Engine: Sherlock
|
|
#7252 |
Secondary data file path
|
SF/ender
|
feature request
|
normal
|
--Other--
|
|
#7298 |
Modularization
|
|
feature request
|
normal
|
--Other--
|
|
#7310 |
Support for zip games
|
SF/ender
|
feature request
|
normal
|
--Other--
|
|
#7340 |
ini-entry for mp3, ogg dir
|
fingolfin
|
feature request
|
normal
|
--Other--
|
|
#7345 |
Mouse movement recording/playing feature
|
fingolfin
|
feature request
|
normal
|
--Other--
|
|
#7349 |
INDY3: Unable to get IQ Points
|
Kirben
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7361 |
Speech off/on option.
|
Kirben
|
feature request
|
normal
|
GUI
|
|
#7363 |
add an optioonal CDDA path configuration for each game
|
|
feature request
|
normal
|
--Other--
|
|
#7375 |
Config file: look in current directory first
|
Kirben
|
feature request
|
normal
|
--Other--
|
|
#7379 |
Amiga MI2 and Amiga INDY 4 music
|
Kirben
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7391 |
recording videos like in ZSNES
|
fingolfin
|
feature request
|
normal
|
--Other--
|
|
#7396 |
Adding MP3 and Ogg Support
|
zeldin
|
feature request
|
normal
|
Port: Dreamcast
|
|
#7426 |
Global and local configuration files
|
fingolfin
|
feature request
|
normal
|
Port: Linux
|
|
#7469 |
Add NES Maniac Mansion german
|
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7479 |
advanced fullscreen option
|
sev-
|
feature request
|
normal
|
Graphics
|
|
#7483 |
[Windows] scummvm.ini is in the wrong position
|
Kirben
|
feature request
|
normal
|
Port: Win32
|
|
#7507 |
Language Packs, again
|
fingolfin
|
feature request
|
normal
|
GUI: Translations
|
|
#7549 |
return to scummvm gui
|
sev-
|
feature request
|
normal
|
GUI
|
|
#7553 |
INDY3: IQ Points support
|
sev-
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7590 |
WIN32 MIDI Device Selection
|
Kirben
|
feature request
|
normal
|
Port: Win32
|
|
#7633 |
GUI: make it possible to revert to "default" savepath
|
|
feature request
|
normal
|
GUI
|
|
#7701 |
Wii: Support Nunchuk
|
dhewg
|
feature request
|
normal
|
Port: Wii
|
|
#7727 |
WinCE/PocketPC screen alignment on WVGA devices with scalers
|
sev-
|
feature request
|
normal
|
Port: WinCE
|
|
#7779 |
GC : Save to Memorycard
|
|
feature request
|
normal
|
Port: GameCube
|
|
#7789 |
Both text and speech in SQ4
|
|
feature request
|
normal
|
Engine: SCI
|
|
#7790 |
TV-Out option for PSP
|
|
feature request
|
normal
|
Port: PSP
|
|
#7796 |
SCI: Add option to hear MIDI sfx instead of digital
|
bluegr
|
feature request
|
normal
|
Engine: SCI
|
|
#7809 |
teenagent czech version
|
jvprat
|
feature request
|
normal
|
Engine: TeenAgent
|
|
#7848 |
ScummVM Game list aligning
|
sev-
|
feature request
|
normal
|
GUI
|
|
#7859 |
[Linux] Move ~/.avidemux to a proper place (follow
|
|
feature request
|
normal
|
Port: Linux
|
|
#7873 |
Alternative to fighting with numpad in Indy 3
|
ccawley2011
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7935 |
GDI Port: CD Audio playing patch
|
SF/ender
|
patch
|
normal
|
Port: Win32
|
|
#8093 |
SAM: Conroy song hack
|
|
patch
|
normal
|
Engine: SCUMM
|
|
#8368 |
edge3x.cpp for new 3x scaler
|
|
patch
|
normal
|
Graphics: Scalers
|
|
#8386 |
GUI: Visible active tab
|
|
patch
|
normal
|
GUI
|
|
#8878 |
DRASCULA: correcting errors
|
sev-
|
patch
|
normal
|
Engine: Drascula
|
|
#8881 |
MADE: Rodney's Funscreen rename
|
sev-
|
patch
|
normal
|
Engine: MADE
|
|
#9226 |
MMC64: Radio Crash Fix
|
Kirben
|
patch
|
normal
|
Engine: SCUMM
|
|
#9559 |
Crash when repeatedly going in and out of full screen on OS X
|
criezy
|
defect
|
normal
|
Port: Mac OS X
|
|
#9601 |
WME: Helga Deep in Trouble - graphics glitch
|
lolbot-iichan
|
defect
|
normal
|
Engine: Wintermute
|
|
#9699 |
LOL: Unknown Spanish Floppy version
|
Mataniko
|
feature request
|
normal
|
Engine: Kyra
|
|
#9794 |
SCI: GK1: Scoring sound missing
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9804 |
No ScummVM version
|
digitall
|
defect
|
normal
|
Port: Win64
|
|
#9814 |
Gabriel Knight 1 - Chapter Intros Slow
|
|
defect
|
normal
|
Engine: SCI
|
|
#9842 |
SCI: KQ7 Win ES: Wrong video palette
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9888 |
TITANIC: Nothing happening using hose on SuccUBus
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10005 |
Add 6xbrz filter or Hq5x
|
csnover
|
feature request
|
normal
|
Graphics: Scalers
|
|
#10087 |
TITANIC: Assertion failure using volume slider
|
dafioram
|
defect
|
normal
|
Engine: Titanic
|
|
#10125 |
SCI: LSL7 PL: Polish typed text not recognized (only english), game freeze
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#10174 |
WIN32: no output for command line usage
|
digitall
|
defect
|
normal
|
Port: Win32
|
|
#10181 |
SCI: LSL7: Unable to save
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#10195 |
GUI: Add screenshot save directory parameter
|
criezy
|
feature request
|
normal
|
GUI
|
|
#10203 |
MI3 Disc 2 troubles
|
csnover
|
defect
|
normal
|
Engine: SCUMM
|
|
#10319 |
FULL THROTTLE: Not understandable language in pause mode
|
criezy
|
defect
|
normal
|
Engine: SCUMM
|
|
#10334 |
CMD: Strange behaviour when trying to launch a game by gameid
|
bonki
|
defect
|
normal
|
--Other--
|
|
#10346 |
Horse clips through fountain in Banbury Cross cutscene
|
wjp
|
defect
|
normal
|
Engine: SCI
|
|
#10379 |
SCI: SQ6 (German version) Wilco walking in the air
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#10415 |
PQ4 CD - Game Crashes On Entering Bitty Kitty Club
|
tomlee80
|
defect
|
normal
|
Engine: SCI
|
|
#10425 |
SKY: BaSS - invalid mode debug window/crash
|
|
defect
|
normal
|
Engine: Sky
|
|
#10473 |
SCUMM: COMI - Barbery Coast theme starts before the introductory theme finishes
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#10505 |
Series LSL crashes
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#10506 |
Series LSL crashes
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#10507 |
Series LSL crashes
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#10508 |
Series LSL crashes
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#10545 |
BusyTown Best Christmas Ever Richard Scary
|
dafioram
|
defect
|
normal
|
--Other--
|
|
#10561 |
SCUMM: Indiana Jones 3 (FM-Towns) disorted playback in Venice
|
bonki
|
defect
|
normal
|
Engine: SCUMM
|
|
#10622 |
PEGASUS: Pegasus Prime error/unknown version
|
|
feature request
|
normal
|
Engine: Pegasus
|
|
#10677 |
SCI: SQ3 DOS MD5
|
digitall
|
defect
|
normal
|
Engine: SCI
|
|
#10719 |
-
|
necros2k7
|
feature request
|
normal
|
Engine: Sword1
|
|
#10762 |
QFG4: Screenshots within savegames obscured by control panels
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#10859 |
QFG4 room entry causes rightmost pixel line rendering error
|
Vhati
|
defect
|
normal
|
Engine: SCI
|
|
#10902 |
KYRA2: Add support for Polish floppy version
|
bonki
|
feature request
|
normal
|
Engine: Kyra
|
|
#10949 |
MOHAWK: Just Grandma and Me - only English starts, German and French doesn't
|
|
defect
|
normal
|
Engine: Mohawk
|
|
#10998 |
Freddi Fish 1: handle on grandma's door remains there when the door opens
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#11165 |
SCI: Hoyle 5 - Uninitialized read
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#11311 |
Not getting some sound effects with General MIDI (but it's working in DosBOX)
|
ZvikaZ
|
defect
|
normal
|
Engine: SCI
|
|
#11325 |
LAUNCHER: EventRecorder crashes app
|
sev-
|
defect
|
normal
|
--Other--
|
|
#11328 |
Queen: Bellboy talk bug hotel lobby
|
criezy
|
defect
|
normal
|
Engine: Queen
|
|
#11388 |
Humungous Macintosh Demos from ScummVM demo page crash on startup
|
Thunderforge
|
defect
|
normal
|
Engine: SCUMM
|
|
#11442 |
Graphics: Game crashes after switching windows in full screen mode
|
dreammaster
|
defect
|
normal
|
Graphics
|
|
#11446 |
scummvm-2.1.1-win32 and scummvm-2.1.2-win32 no longer work in Windows XP 32 bit
|
SupSuper
|
defect
|
normal
|
Port: Win32
|
|
#11456 |
Crash on adding Simon The Sorcerer's Puzzle Pack - Demon In My Pocket
|
criezy
|
defect
|
normal
|
--Unset--
|
|
#11497 |
Unknown game variant for Full Pipe
|
sev-
|
feature request
|
normal
|
Engine: NGI
|
|
#11498 |
King's Quest I (SCI) hangs indefinitely after playing the fiddle in the leprechaun cave
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#11510 |
Phantasmagoria 2 crashes
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#11582 |
Blazing Dragons unknown game variant
|
TimEMaki
|
defect
|
normal
|
--Unset--
|
|
#11639 |
SCI: SQ6: Shuttlebay entrance walk bug
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#11672 |
ILLUSIONS: Duckman - Subtitles displayed too fast
|
raziel-
|
defect
|
normal
|
Engine: Illusions
|
|
#11674 |
Unknown game variant for I Have No Mouth (Traditional Chinese)
|
sev-
|
feature request
|
normal
|
Engine: SAGA
|
|
#11774 |
CINE: OS (Atari ST) - No music
|
sev-
|
feature request
|
normal
|
Engine: Cine
|
|
#11815 |
GRIM: Lua error when opening locked door in year 3
|
aquadran
|
defect
|
normal
|
Engine: Grim
|
|
#11918 |
Unknown game variant for Gob
|
sev-
|
feature request
|
normal
|
Engine: Gob
|
|
#11965 |
Unknown game variant for stark
|
sev-
|
feature request
|
normal
|
Engine: Stark
|
|
#11983 |
Logout link in Trac bugtracker doesn't work
|
vvs-
|
defect
|
normal
|
Web
|
|
#12040 |
Unknown game variant for queen
|
sev-
|
feature request
|
normal
|
Engine: Queen
|
|
#12051 |
ZVISION: ZGI DVD Crashes When MPEG Video Selected
|
antoniou79
|
defect
|
normal
|
Engine: ZVision
|
|
#12089 |
Unknown game variant for pegasus
|
criezy
|
feature request
|
normal
|
Engine: Pegasus
|
|
#12099 |
Leisure Suit Larry 1 with french fan patch
|
sluicebox
|
patch
|
normal
|
GUI: Translations
|
|
#12102 |
Unknown game variant for mohawk
|
sev-
|
feature request
|
normal
|
Engine: Mohawk
|
|
#12170 |
Unknown game variant for tsage (Spanish translation)
|
dreammaster
|
patch
|
normal
|
--Other--
|
|
#12299 |
Unknown game variant for toon
|
digitall
|
feature request
|
normal
|
Engine: Toon
|
|
#12423 |
AGS: The Adventures of Fatman - Speed options less effective than with original interpreter.
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12489 |
AGS: King's Quest I: Quest for the Crown Remake - Giant moves too fast
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12492 |
SCUMM: Alt-F5 hotkey to use original Save/Load GUI is broken
|
criezy
|
defect
|
normal
|
Engine: SCUMM
|
|
#12519 |
AGS: Unknown game variant for AGS (King's Quest IV: The Perils of Rosella Retold)
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12523 |
MOHAWK: MYST: Game crashes with error: Could not find a 'RLST' resource with ID 08df!
|
digitall
|
defect
|
normal
|
Engine: Mohawk
|
|
#12528 |
AGS: Nelly Cootalot: Spoonbeaks Ahoy! HD slow performance
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12545 |
[AGS] The letter ß does not appear in the german version of Gemini Rue
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12700 |
AGS: Speed not changeable in QFG2
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12707 |
AGS: Computer-driven cars moving too slowly in Super Pitstop Racing
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12716 |
Maniac Mansion deluxe
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12763 |
Can't logout
|
toby63
|
defect
|
normal
|
Web
|
|
#12791 |
SAGA: Chinese Version of INHM Not Detected
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#12792 |
AGS: The Phantom Fellows Demo Not Detected
|
digitall
|
defect
|
normal
|
Engine: AGS
|
|
#12871 |
AGS: Animation slow in Maniac Mansion Deluxe
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12945 |
AGS: Formatting errors in Options menu when loading from ScummVM Launcher (Kathy Rain)
|
criezy
|
defect
|
normal
|
Engine: AGS
|
|
#13029 |
MYST3: Unknown Game Variant of Myst 3
|
somaen
|
defect
|
normal
|
Engine: Myst3
|
|
#13042 |
QFG2 AGD version. Cannot click on "special action bar" menu
|
danaith1234
|
defect
|
normal
|
Engine: AGS
|
|
#13075 |
MACOS: OpenGL - Mouse cursor gets stuck around the edges in fullscreen mode
|
criezy
|
defect
|
normal
|
Port: Mac OS X
|
|
#13217 |
Beneath A Steel Sky: Can Populate More Than One Save Slot At A Time
|
alayGit
|
defect
|
normal
|
Engine: Sky
|
|
#13233 |
Unknown game variant for myst3
|
bluegr
|
defect
|
normal
|
Engine: Myst3
|
|
#13272 |
Ultima 8 inventory disappeared
|
mduggan
|
defect
|
normal
|
Engine: Ultima
|
|
#13288 |
ULTIMA: Ultima VIII is added twice by the Launcher with mass add
|
mduggan
|
defect
|
normal
|
Engine: Ultima
|
|
#13332 |
AGS: Quest for Glory II: AGD Interactive - non-functional special action function bar
|
bliznik
|
defect
|
normal
|
Engine: AGS
|
|
#13368 |
MYST3: Unknown Game Variant for Myst 3 Exile CD Version
|
tag2015
|
defect
|
normal
|
Engine: Myst3
|
|
#13481 |
GUI: ScummVM quits after adding a game
|
criezy
|
defect
|
normal
|
GUI
|
|
#13484 |
GUI: Launcher - Playground3D (if unavailable) makes the following entry unavailable
|
raziel-
|
defect
|
normal
|
GUI
|
|
#13488 |
ILLUSIONS: Duckman - Crash after clicking anywhere in intro
|
raziel-
|
defect
|
normal
|
Engine: Illusions
|
|
#13573 |
SCUMM/HE: Hitting Esc during sunrise results in wrong palette during next scene (puttputt)
|
Thunderforge
|
defect
|
normal
|
Engine: SCUMM
|
|
#13751 |
Feature Request To The Paths Tab
|
criezy
|
feature request
|
normal
|
GUI
|
|
#13813 |
Unknown game variant for hadesch
|
tag2015
|
defect
|
normal
|
--Unset--
|
|
#13844 |
GRIFFON: Game hangs on a black screen on PSP
|
dwatteau
|
defect
|
normal
|
Engine: Griffon
|
|
#13846 |
Some ags games have fonts outlines corrupted, upstream doesn't have this problem
|
i30817
|
defect
|
normal
|
Engine: AGS
|
|
#13879 |
Discworld 1 ladder bug
|
tag2015
|
defect
|
normal
|
Engine: Tinsel
|
|
#13906 |
AGS: Quest For Glory 2 AGS remake mouse input seems broken
|
bleggett
|
defect
|
normal
|
Engine: AGS
|
|
#14137 |
AGS: font render incorrectly in Starship Quasar
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
|
#14220 |
[AGS] unknown game variant for 'ags-fallback' (The Unlabeled Tape)
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
|
#14283 |
AGS: The letter Z not displayed properly in The Curse of Life
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
|
#14372 |
Phantasmagoria crashes with savegames
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#14393 |
SCUMM: The secret of monkey island, 900.lfl missing
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#14449 |
Unknown game variant for vcruise
|
gabberhead
|
defect
|
normal
|
Engine: V-Cruise
|
|
#14463 |
gobliiins 5 - text and subtitles over scummvm harder to read as with standalone
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
|
#14513 |
Unknown game variant for myst3
|
tag2015
|
defect
|
normal
|
Engine: Myst3
|
|
#14563 |
MYST3: DVD Version Fails To Detect
|
tag2015
|
defect
|
normal
|
Engine: Myst3
|
|
#14577 |
Trac "Logout" button doesn't work
|
sluicebox
|
defect
|
normal
|
Web
|
|
#14605 |
MD5: Unknown game variant for agi
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#14676 |
Audio Device Error
|
tag2015
|
defect
|
normal
|
Audio
|
|
#14681 |
NANCY: SCK - Wrong colors on BE target (after load)
|
raziel-
|
defect
|
normal
|
Engine: Nancy
|
|
#14711 |
FREESCAPE: implement C64 releases
|
neuromancer
|
feature request
|
normal
|
Engine: Freescape
|
|
#14744 |
Unknown game variant for myst3
|
tag2015
|
defect
|
normal
|
Engine: Myst3
|
|
#14752 |
Jewels of The oracle
|
tag2015
|
defect
|
normal
|
Engine: Director
|
|
#14810 |
SCI: Two Musical Themes Play Simultaneously in Fatima's House in Camelot
|
tag2015
|
defect
|
normal
|
Engine: SCI
|
|
#14843 |
COMMON: MacResManager: don't look for files outside game folder
|
sev-
|
defect
|
normal
|
Common
|
|
#14884 |
Waxworks Crashes at Egypt Level 3 (Version 2.9.0git)
|
digitall
|
defect
|
normal
|
Engine: AGOS
|
|
#14885 |
Waxworks Crashes at Egypt Level 3 (Version 2.9.0git)
|
digitall
|
defect
|
normal
|
Engine: AGOS
|
|
#14977 |
Unknown game variant for mm
|
tag2015
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#14991 |
Unnoficcial Spanish Translation doesn't work
|
tag2015
|
defect
|
normal
|
Engine: TeenAgent
|
|
#15003 |
Unknown game variant for glk
|
tag2015
|
defect
|
normal
|
Engine: GLK: ZCode
|
|
#15017 |
PSP port does not start
|
rsn8887
|
defect
|
normal
|
Port: PSP
|
|
#15048 |
SCI: LSL5: Miami Gym Stack Index 4096 Error
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#15117 |
GLK ZCODE: iOS ScummVM crashes when launching Shogun
|
bluegr
|
defect
|
normal
|
Engine: GLK: ZCode
|
|
#15140 |
Unknown game variant for sci
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#15153 |
Unknown game variant for myst3
|
|
defect
|
normal
|
Engine: Myst3
|
|
#15173 |
SCI: LSL5: Game crashes outside the Miami Airport
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#15232 |
PQ2: My Game Keeps Crashing
|
|
defect
|
normal
|
Engine: SCI
|
|
#15261 |
Unknown game variant for ags
|
cspiegel
|
defect
|
normal
|
Engine: AGS
|
|
#15326 |
Unknown game variant for ags
|
chrisis123
|
defect
|
normal
|
Engine: AGS
|
|
#15360 |
MYST3: Autosave does not work
|
antoniou79
|
defect
|
normal
|
Engine: Myst3
|
|
#15390 |
Grim Fandango Crashes Year 3 upon opening safe door..
|
tunnelsociety
|
defect
|
normal
|
--Unset--
|
|
#15437 |
M4: Detection conflict between M4/MADS engines for Orion Burger (FR)
|
dwatteau
|
defect
|
normal
|
Engine: M4
|
|
#15443 |
[Android] Nintendo Switch version of My Big Sister has glitchy gamepad controls
|
Teashrock
|
defect
|
normal
|
Engine: AGS
|
|
#15473 |
Unknown game variant for myst3
|
tag2015
|
defect
|
normal
|
Engine: Myst3
|
|
#226 |
Chrono-John Animation glitch
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#827 |
MI2: Graphic glitches in Amiga version
|
Kirben
|
defect
|
low
|
Engine: SCUMM
|
|
#1026 |
LOOM: closing credits flicker
|
Kirben
|
defect
|
low
|
Engine: SCUMM
|
|
#1879 |
BASS: Boy and fake gardener refuse to talk / lock up
|
lavosspawn
|
defect
|
low
|
Engine: Sky
|
|
#1913 |
Ooops, I've found the cause, it's the translation. Sorry!!!
|
|
defect
|
low
|
Engine: SCUMM
|
|
#2012 |
BASS: "Invalid Mode(16)" crash/exit
|
lavosspawn
|
defect
|
low
|
Engine: Sky
|
|
#2298 |
Mi2towns Kanji crashes at start with MT32 enabled
|
Kirben
|
defect
|
low
|
Engine: SCUMM
|
|
#3915 |
MONKEY: Can't load a save of the final scene
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#5186 |
KQ5: Graphical glitch after defeating Mordack
|
bluegr
|
defect
|
low
|
Engine: SCI
|
|
#6879 |
GOB: Goblins Quest 3 - Blount stuck in chair in Queen level
|
|
defect
|
low
|
Engine: Gob
|
|
#7497 |
MACOSX: Make Bundle Ignores ./configure
|
fingolfin
|
feature request
|
low
|
Port: Mac OS X
|
|
#9859 |
SCI: GK2: Video Sync Issues for 1930.vmd
|
csnover
|
defect
|
low
|
Engine: SCI
|
|
#10079 |
SCI: SHIVERS1: GMM save games don't show useful picture
|
csnover
|
feature request
|
low
|
Engine: SCI
|
|
#10555 |
clarify subtitle speed direction
|
criezy
|
feature request
|
low
|
GUI
|
|
#10776 |
QFG4: Resting in Nikolai's house results in consecutive moonrises
|
Vhati
|
defect
|
low
|
Engine: SCI
|
|
#11023 |
QFG4: Colorful glitch when going left from town
|
sluicebox
|
defect
|
low
|
Engine: SCI
|
|
#11045 |
QFG4: castle doors don't seem to get oiled
|
|
defect
|
low
|
Engine: SCI
|
|
#11685 |
scummvm.exe -v don't give output
|
criezy
|
defect
|
low
|
Common
|
|
#12315 |
Configurable quick buttons for the Android and IOS ports
|
criezy
|
feature request
|
low
|
GUI
|
|
#15136 |
KQ7 - CH2, Bad Walk
|
sluicebox
|
defect
|
low
|
Engine: SCI
|
|