Timeline
Nov 11, 2024:
- 10:32 PM Ticket #15154 (DIRECTOR: Interactive Bible For Kids [D5] Menu Buttons not working) closed by
- outdated
- 9:04 PM Ticket #4562 (SCUMM/HE: Spy Fox: Cheese Chase - can't create new levels) closed by
- outdated: This works fine now, as ScummEngine_v60he::convertFilePath() is able …
- 8:49 PM Ticket #15479 (MD5: TUCKER: Unknown French game variant) created by
- The game in 'Bud Tucker in Double Trouble (France) (CD DOS)' seems to …
- 7:42 PM Changeset [803cf925] by
- JANITORIAL: Fix code formatting
- 7:40 PM Changeset [1968716b] by
- I18N: Update translations templates
- 7:40 PM Changeset [a397803b] by
- DIRECTOR: Add detection table entry for Legends & Myths
- 7:40 PM Changeset [2874e9bc] by
- DIRECTOR: Fix off-by-one error when calling marker(1) If called at …
- 7:40 PM Changeset [44e74245] by
- DIRECTOR: Fix selection of D2 external sounds When an archive is …
- 7:40 PM Changeset [ed9fcc1] by
- DIRECTOR: Fix use-after-free when erasing a cast member
- 7:40 PM Changeset [c6d67854] by
- DIRECTOR: Fix loading Lingo scripts from different internal casts …
- 7:40 PM Changeset [7917ab9] by
- DIRECTOR: LINGO: Implement b_duplicateList
- 7:40 PM Changeset [7f5bd8e2] by
- DIRECTOR: LINGO: Preserve cast library when changing sprite cast ID …
- 7:40 PM Changeset [d100210a] by
- DIRECTOR: Add detection for More Bugs in Boxes
- 7:40 PM Changeset [a2054809] by
- MACGUI: Fix getBorderFlags for titleless window types Fixes rendering …
- 7:40 PM Changeset [183e2572] by
- DIRECTOR: XOBJ: Fix file handle leak in AiffXObj
- 7:40 PM Changeset [0caf13f3] by
- DIRECTOR: Add duration property to TransitionCastMember
- 7:40 PM Changeset [dfa5259c] by
- DIRECTOR: Change Gothos detection entries to require 32-bit colour
- 7:40 PM Changeset [814044fa] by
- DIRECTOR: LINGO: Add b_castLib
- 7:40 PM Changeset [0dba58f5] by
- DIRECTOR: Prevent RTE loader crash when data is empty
- 7:40 PM Changeset [956bb269] by
- DIRECTOR: Add Lingo quirk for frankenstein
- 7:40 PM Changeset [6a7a4786] by
- DIRECTOR: Fix buffer overflow in Picture Certain code (e.g. …
- 6:32 PM Ticket #13641 (BACKENDS: Wii - MYST3: NEW GAME CRASHES) closed by
- pending: The pixel format used for Myst 3 on Big-Endian systems, such as the …
- 6:17 PM Changeset [9bd0c354] by
- PINK: Handle non-existent pages on scene change - bug #15149 A …
- 6:12 PM Changeset [5b439f2e] by
- M4: RIDDLE: Room 204: partial implementation of daemon (up to 584), …
- 4:03 PM Ticket #15478 (TKKG9- Unknown game variant for director) created by
- The game in 'TKKG9\' seems to be an unknown game variant. Please …
- 3:59 PM Ticket #15477 (Unknown game variant for director) created by
- The game in 'TKKG5\' seems to be an unknown game variant. Please …
- 3:43 PM Changeset [e6838e53] by
- NEWS: Fix typo
- 2:23 PM Changeset [e8939e60] by
- NEWS: Mention AGOS timer fixes in Elvira 2 and Waxworks
- 2:17 PM Ticket #6409 (AGOS: Elvira 2 Power Points stop regenerating in Studio 3) closed by
- fixed: This is in fact a duplicate of bug #14886. Game timers were not …
- 1:44 PM Changeset [c4734eee] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 1:05 PM Changeset [dea9f5f3] by
- GRAPHICS: OPENGL: Fix typo in comment
- 12:58 PM Ticket #11825 (GRIM DEMO: Running with numpad keys causes issues) closed by
- duplicate: Duplicate of #11843
- 12:07 PM Ticket #15476 (SWORD2: PSX: Unhandled Multi-track Video) created by
- I have extracted the RAW stream files from a Playstation 1 IMG file …
- 12:01 PM Changeset [c2db9da3] by
- COMMON: Fix replace with consecutive from characters The commit …
- 11:40 AM Ticket #13421 (GUI: Version info should be right-aligned in list view) closed by
- fixed: Fixed, thank you for your suggestion
- 11:40 AM Ticket #11858 (EMI: Launcher sees the list of EMI saved games but crashes loading them) closed by
- fixed
- 11:39 AM Changeset [f357aeea] by
- GUI: Align version info in launcher to the right. Bug #13421 This …
- 11:39 AM Changeset [011d0a1f] by
- GRIM: Do not list saves for demos - bug #11858
- 10:40 AM Changeset [45a645a] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 10:20 AM Ticket #10557 (MOHAWK: MYST: Thumbnail has black top and bottom) closed by
- wontfix: The black bars in the thumbnails are there because of the resolution …
- 10:10 AM Ticket #11833 (EMI: Only left shift makes guybrush run) closed by
- outdated: A keymapper has been added to the grim engine with commit …
- 10:02 AM Ticket #14764 (SCI: SQ1: Many Acid Drops Don't Affect Roger) closed by
- invalid: The behavior of this scene is the same as with the original SCI …
- 9:48 AM Ticket #13839 (TOLTECS: Possible Unknown Variant of 3 Skulls of the Toltecs (CD DOS)) closed by
- invalid: This is a very small file for a full version, and a very big file for …
- 8:32 AM Ticket #11598 (GOB3: French version works incorrectly) closed by
- invalid: There are 5 French versions of Gob 3 in our detection tables. Without …
- 8:13 AM Ticket #15475 (zak mackracken amiga versiom - timing problem in the intro) closed by
- duplicate: Thanks for your ticket. This however is a duplicate of: …
- 8:13 AM Ticket #13376 (MYST3: Save Glitch) closed by
- invalid: This is a global behavior for all games. Exiting a game returns to the …
- 7:26 AM Ticket #11882 (GRIM: [AMIGAOS4] Software renderer wrong colors) closed by
- outdated: This has been fixed by the following PR: …
- 3:36 AM Ticket #15475 (zak mackracken amiga versiom - timing problem in the intro) created by
- in the intro, after the screen where zak sleeps in the beginning, in …
- 2:07 AM Ticket #14600 (SWORD1: intro.dxa not supported for non-english versions) closed by
- invalid: We no longer provide the DXA videos, as the original Smacker videos …
- 1:57 AM Ticket #10567 (ZVISION: ZGI: Subtitles bugged when collecting Lantern Crate from the Dock) closed by
- wontfix: There's not much that can be done here, as the game assets (in this …
- 1:44 AM Ticket #10663 (GROOVIE: T7G: Cannot finish game) closed by
- outdated: This looks to be a corrupt saved game, caused by loading during …
- 1:29 AM Ticket #15098 (AGI: KQ2: Dracula Never Appears in his Castle (Except in his Coffin)) closed by
- invalid: Dracula only appears in a single room in his castle. Graham can either …
- 12:56 AM Ticket #15472 (PREAGI: Winnie the Pooh: Eeyore menu incorrectly repeated) closed by
- fixed
- 12:47 AM Ticket #15461 (MD5: The Feeble Files Spanish) closed by
- fixed
- 12:46 AM Changeset [cc0e753d] by
- AGOS: Add Spanish 4CD unextracted version of Feeble Files - bug #15461
- 12:40 AM Ticket #14740 (SCUMM: Incorrect special keyboard commands in Help dialog) closed by
- fixed: Fixed
- 12:39 AM Changeset [fed22e05] by
- I18N: Update translations templates
- 12:39 AM Changeset [c5c50a2a] by
- SCUMM: Clarify keyboard bindings in the Help. Bug #14740 This also …
- 12:13 AM Changeset [59afa4a7] by
- NEWS: Mention IHNM unwinnable state fix
- 12:08 AM Ticket #15214 (SAGA: IHNM: Cannot proceed to endgame segment) closed by
- fixed: Many thanks for your work and analysis @antoniou79! Fixed with a …
- 12:07 AM Changeset [cf3512fe] by
- SAGA: IHNM: Add a workaround to avoid an unwinnable state - bug #15214 …
- 12:07 AM Changeset [c7b1cd6e] by
- SAGA: IHNM: Added information about global flags 12 and 13 Taken from …
- 12:03 AM Ticket #15193 (DRASCULA: Crash with the DS port when playing cutscenes) closed by
- fixed: And indeed, the intro is 3.9MB, and we fully unpack that into memory. …
- 12:00 AM Changeset [e8ca26f] by
- DRASCULA: Do not crash when there is not enough memory for cutscenes. …
- 12:00 AM Changeset [93ffa28f] by
- COMMON: Process gracefully when unarj cannot unpack into memory
Nov 10, 2024:
- 11:24 PM Ticket #13690 (CHEWY: Nichelle back after Kong attack) closed by
- fixed
- 11:23 PM Changeset [a781fc7] by
- NEWS: Add another fix for Chewy
- 11:23 PM Changeset [c0320423] by
- CHEWY: Fix room placement of Nichelle after Kong attack - bug #13690
- 10:56 PM Changeset [d2213010] by
- AGS: Engine: use safe strcpy function instead of snprintf where …
- 10:53 PM Changeset [33e38d88] by
- MOHAWK: Clarified file size for harryhh v1.1
- 10:53 PM Ticket #13696 (CHEWY: Dugout race Chewy not moving) closed by
- fixed
- 10:21 PM Changeset [e36c9c6] by
- NEWS: Mention Chewy fixes
- 10:15 PM Changeset [3eef0936] by
- CHEWY: Fix movement of Chewy's boat after the chief's boat is sunk …
- 10:15 PM Changeset [cb0e71df] by
- CHEWY: Renaming and get rid of a superfluous flag
- 9:47 PM Changeset [58a938de] by
- NEWS: Add vague note about Hypno cursor fix
- 9:28 PM Ticket #13702 (CHEWY: Game gets unresponsive in certain situations) closed by
- invalid: I can't replicate this. Reading through the newspaper works fine, …
- 7:40 PM Changeset [d249e5c3] by
- NEWS: Reduce details in the freescape changes to leave most …
- 7:29 PM Changeset [836533b2] by
- AGI: PREAGI: Fix Winnie the Pooh game loop - Fixes repeating Eeyore …
- 6:21 PM Ticket #15374 (ANDROID: Log Debug level is reset when force closing the app) closed by
- wontfix: A note about the way of work has been added to the …
- 5:38 PM Ticket #15079 (MM: XEEN: Can't start World of Xeen from commandline) closed by
- fixed: Fixed. Turns out that scanning for theme files for the console window …
- 5:36 PM Changeset [b4e16edd] by
- I18N: Update translations templates
- 5:36 PM Changeset [aa33d5f7] by
- COMMON: Fix World of Xeen crashing when run from command line Fixes …
- 5:28 PM Changeset [9e9134f4] by
- NEWS: Update German NEWS file
- 5:28 PM Changeset [a4b5d9b5] by
- NEWS: Fix whitespaces in latest SCI news for consistency
- 5:21 PM Changeset [f34cd0a0] by
- I18N: Update translation (Italian) Currently translated at 99.3% …
- 4:05 PM Changeset [488fee80] by
- NEWS: update SCI news At suicebox's suggestion I expanded the video …
- 3:26 PM Ticket #15473 (Unknown game variant for myst3) closed by
- duplicate
- 3:19 PM Ticket #12882 (BACKENDS: WII: scummvm always returns to system menu on exit) closed by
- fixed
- 2:50 PM Ticket #15474 (MD5: Unknown game variant for freescape) created by
- The game seems to be an unknown game variant. Please report the …
- 2:19 PM Ticket #15116 (GLK ZCODE: Shogun fails to launch) closed by
- invalid: This is not a supported game, so it's normal that it won't be fully …
- 2:19 PM Ticket #15013 (COMMON: Invalid save path leads to crash/debugger coming up) closed by
- outdated: We found out that the Amiga backend is not crashing anymore and …
- 2:17 PM Ticket #15016 (COMMON: macresman.cpp (i think) interferes with "Mass Add") closed by
- outdated: Oops, wrong ticket
- 1:50 PM Ticket #15117 (GLK ZCODE: iOS ScummVM crashes when launching Shogun) closed by
- duplicate: Duplicate of bug #15116
- 1:21 PM Ticket #15473 (Unknown game variant for myst3) created by
- The game in 'Myst III Exile\' seems to be an unknown game variant. …
- 12:49 PM Changeset [cd74fff5] by
- JANITORIAL: Add missing closing bracket in amigaos-fs.cpp
- 12:08 PM Ticket #13782 (MADE: ScummVM closes unexpectedly after playing first audio) closed by
- worksforme: I can't reproduce this either, with all different music drivers (GM, …
- 10:18 AM Ticket #14505 (MYST3: Endian issue on graphics) closed by
- fixed
- 10:17 AM Ticket #11895 (MYST3: Invisible font on save/load screen/book) closed by
- fixed
- 8:31 AM Ticket #11895 (MYST3: Invisible font on save/load screen/book) closed by
- fixed: In a6256a1e: […]
- 8:30 AM Changeset [a6256a1e] by
- MYST3: Fixes bug 11895 and 14505. Changed pixel format to match …
- 8:29 AM Ticket #15472 (PREAGI: Winnie the Pooh: Eeyore menu incorrectly repeated) created by
- Looking inside Eeyore's house incorrectly repeats the menu and forces …
- 8:10 AM Changeset [9c22733c] by
- M4: RIDDLE: Room 204: partial implementation of daemon (up to 572)
- 8:08 AM Changeset [027f2e60] by
- M4: RIDDLE: Room 801: Fix qn obvious issue in a use of …
- 7:30 AM Changeset [1115c902] by
- FREESCAPE: fix crash in castle demo for dos
- 7:15 AM Changeset [6def1be2] by
- AGI: PREAGI: Handle carriage return characters Fixes Winnie the Pooh …
- 5:55 AM Changeset [968ba35f] by
- M4: RIDDLE: Fixes for room 203 parser
- 5:42 AM Changeset [068a3a9c] by
- M4: RIDDLE: Room 207 peasant talk fixes
- 5:42 AM Changeset [94db1b2d] by
- M4: RIDDLE: Room 207 parser fixes
- 4:57 AM Changeset [91b44c8e] by
- VITA: Fix front touch with latest SDL2
- 3:27 AM Ticket #15471 (King's Quest IV - Lolotte's Door Prevents Player from Entering) created by
- In room 82, Lolotte's bedroom, unlock the door with the gold key, then …
- 2:26 AM Changeset [b4335c49] by
- M4: RIDDLE: Fix pipes action in room 207
- 2:18 AM Changeset [162df353] by
- I18N: Update translation (Georgian) Currently translated at 61.5% …
- 1:56 AM Changeset [c36e77d6] by
- DGDS: EGA and HCG data should be treated as compressed This makes no …
- 1:23 AM Changeset [674e7b0d] by
- M4: RIDDLE: Fix restoring autosave to undo death
- 1:23 AM Changeset [cfa09750] by
- M4: RIDDLE: Fixes for game over stealing from peasant
- 1:17 AM Ticket #15262 (GUI: Options dialog show incorrect default options) closed by
- fixed: Fixed.
- 1:16 AM Changeset [52b7b319] by
- COMMON: Return application-level value for ConfMan if exists. Bug …
- 12:11 AM Ticket #15052 (BUILD: MACOS: can not compile scummvm source gcc version: 14.0.1 ...) closed by
- wontfix: I tried with gcc 14.2.0 and ran into multiple issues with compiling …
Nov 9, 2024:
- 11:55 PM Ticket #11516 (GLK: Glulxe - crash when loading Counterfeit Monkey) closed by
- fixed: The saving issue has been reported in bug #14859. Since the game can …
- 11:54 PM Changeset [4a7e8c4f] by
- DGDS: Add draw circle TTM opcodes Maybe not used anywhere but Johnny …
- 11:54 PM Changeset [689adf85] by
- DGDS: Add some safeguards on reading compressed data We assumed that …
- 11:37 PM Ticket #15248 (MD5: AGS: Support the french translations of KQ1/2 AGDI remakes) closed by
- duplicate: Closing as duplicate of #13480 - copied the links to that bug
- 11:16 PM Changeset [1658c140] by
- DIRECTOR: Add several games * Archibald's Guide to Egypt / * …
- 11:14 PM Ticket #13521 (CHEWY: Drone selection menu very hard to control) closed by
- outdated: I've just tested this. The hit zones work correctly. Closing as outdated.
- 11:09 PM Ticket #13668 (CHEWY: Cell air duct highlighted when switching full screen to window) closed by
- invalid: I can't reproduce this - closing as invalid
- 11:02 PM Ticket #15251 (GRAPHICS: Segfault when building with --disable-16bit) closed by
- fixed: In 107b60a: […]
- 10:56 PM Ticket #13687 (CHEWY: Harbour in Big City 2 not playing correct music) closed by
- fixed
- 10:56 PM Changeset [107b60a] by
- BACKENDS: OPENGL: Fix segfault when compiled without RGB color The …
- 10:55 PM Changeset [700b7b65] by
- CHEWY: Fix music in harbor during the second visit - bug #13687
- 10:33 PM Changeset [bca46d8c] by
- M4: RIDDLE: Fix walker sprite series definitions
- 10:33 PM Changeset [19af4560] by
- M4: RIDDLE: Peasant room 207 setup fixes
- 9:44 PM Ticket #13706 (CHEWY: Cutscenes too easily skippable) closed by
- fixed
- 9:44 PM Changeset [72732b8a] by
- CHEWY: Clear pending engine events when starting cutscenes - bug #13706
- 9:34 PM Ticket #15170 (CHEWY: Unlocked cinema cutscenes not correct) closed by
- fixed
- 9:33 PM Changeset [ab901983] by
- CHEWY: Fix unlocked cutscenes in cinema screen - bug #15170
- 9:32 PM Changeset [c5632639] by
- CHEWY: Remove unused variable
- 9:07 PM Ticket #13704 (CHEWY: Detailed secondary comments missing) closed by
- fixed: Duplicate of bug #13700 (same root cause). That bug has been fixed, so …
- 9:00 PM Ticket #13697 (CHEWY: Menu hotkey) closed by
- invalid: This is not true, according to the game manual, F5 is used for opening …
- 8:48 PM Ticket #13693 (CHEWY: Inventory behavior quick action) closed by
- fixed
- 8:48 PM Changeset [30fb2a2c] by
- CHEWY: Fix keyboard handling in the inventory screen - bug #13693
- 8:01 PM Ticket #13695 (CHEWY: Cyber-Crown hotspot already active before Surimy) closed by
- fixed
- 8:01 PM Ticket #13700 (CHEWY: novel hotspot missing in howards room) closed by
- fixed
- 8:00 PM Changeset [928961f] by
- CHEWY: Fix changing hotspot subtexts - bug #13700
- 8:00 PM Changeset [e1be7d2] by
- CHEWY: Renaming
- 8:00 PM Changeset [8f4bf38c] by
- CHEWY: Renaming No functional changes
- 8:00 PM Changeset [56ce6dca] by
- CHEWY: Variable renaming No functional changes have been made
- 8:00 PM Changeset [f1935c1] by
- CHEWY: Fix cyber crown state before Surimy attack - bug #13695
- 7:58 PM Ticket #13670 (CHEWY: Autosave will be overwritten when loaded from inside game) closed by
- fixed: This has been fixed with the changes on the autosave system
- 7:26 PM Changeset [c9ac028d] by
- M4: RIDDLE: Change sendWSMessage_multi to sketchInJournal
- 7:26 PM Changeset [a163770f] by
- M4: RIDDLE: New items are added to end of inventory, not the beginning
- 6:55 PM Ticket #14778 (TWINE: Some in-game options are being translated to ???) closed by
- fixed: 0aa23d5e23d741aca3f17d983235d8b39467a7c1 removed the gettext markers
- 6:54 PM Changeset [fd954a67] by
- I18N: Update translations templates
- 6:54 PM Changeset [0aa23d5e] by
- TWINE: fixed issue #14778 (translation for custom texts) .. by …
- 6:44 PM Changeset [380ed821] by
- DIRECTOR: Clean up Max 1-3 detection entries
- 6:41 PM Changeset [cb82016f] by
- TWINE: fixed invalid music offset for some lba1 versions this should …
- 6:08 PM Ticket #13216 (WEB: "Other" screenshots page is broken) closed by
- fixed: Fixed by 8540d5da28a5bd168f53df2b408f19be859d54cc
- 6:01 PM Changeset [af08941e] by
- SCUMM: Changed platform to UNK in gameVariantsTable for Indy 3 Mac …
- 5:36 PM Changeset [764b0340] by
- M4: RIDDLE: Fix height of bottom interface area Yep. I knew it was …
- 5:24 PM Changeset [45bc3768] by
- M4: RIDDLE: Use proper local names in room 207 parser
- 4:32 PM Changeset [bd07ef9a] by
- NEWS: Update German NEWS file
- 4:16 PM Changeset [6d4ed903] by
- NEWS: Update entries for SCUMM and SWORD1
- 3:26 PM Changeset [b745b6a2] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 3:12 PM Changeset [a74e1e0b] by
- I18N: Update translation (French) Currently translated at 99.7% (2458 …
- 2:43 PM Changeset [a4f8a217] by
- I18N: Update translation (French) Currently translated at 98.0% (2416 …
- 2:38 PM Changeset [605c170f] by
- I18N: Update translation (French) Currently translated at 97.9% (2414 …
- 1:44 PM Ticket #14559 (ANDROID: Crash when a bluetooth keyboard reconnects on Android 7 device) closed by
- fixed: It's been a while, but I believe I made this commit (and tested with a …
- 12:51 PM Changeset [09ab7b5e] by
- I18N: Update translation (French) Currently translated at 97.6% (2406 …
- 12:18 PM Changeset [d58dbf6c] by
- I18N: Update translation (Korean) Currently translated at 100.0% …
- 12:18 PM Changeset [fe5930a2] by
- I18N: Update translation (French) Currently translated at 96.9% (2388 …
- 12:14 PM Ticket #15311 (ANDROID: In-App keyboard not available when using bluetooth mouse) closed by
- fixed: I checked with my Logitech BT mouse. The mouse advertises itself as a …
- 12:10 PM Changeset [c79abfcd] by
- ANDROID: In GUI don't move mouse cursor when displaying the keyboard …
- 12:10 PM Changeset [72dcdcc9] by
- ANDROID: Allow showing the soft keyboard when a HW is present When a …
- 11:32 AM Ticket #15467 (SCUMM: Macintosh versions of MI1, MI2 and Fate of Atlantis should have ...) closed by
- fixed: I believe this is all fixed now. It seems to work with the versions I …
- 11:29 AM Changeset [40b482a9] by
- SCUMM: Differentiate between DOS and Mac Fate of Atlantis Mac Fate of …
- 11:18 AM Changeset [96eef45] by
- SCUMM: Differentiate between Mac and DOS versions of MI2 The Mac …
- 10:50 AM Ticket #13301 (MD5: DIRECTOR: Unknown game: Kings of the Ice (D8)) closed by
- fixed: In e92d8e75: […]
- 10:48 AM Changeset [e92d8e75] by
- DIRECTOR: Add Kings of the Ice detection Fix #13301
- 10:30 AM Changeset [1d71225b] by
- I18N: Update translation (Korean) Currently translated at 100.0% …
- 9:49 AM Ticket #6945 (ANDROID: SCUMM: Subtitle speed settings being disregarded) closed by
- outdated: Thank you for testing. Closing the bug as outdated then.
- 9:44 AM Changeset [a66b3c49] by
- I18N: Update translation (Korean) Currently translated at 97.5% (2403 …
- 9:32 AM Changeset [0d1cafa8] by
- I18N: Update translation (Korean) Currently translated at 96.2% (2372 …
- 9:18 AM Changeset [90850c6] by
- I18N: Update translation (Korean) Currently translated at 95.7% (2359 …
- 9:02 AM Changeset [bac97545] by
- NEWS: Fix indentation in German NEWS file for 2.9.0
- 8:57 AM Changeset [09521866] by
- NEWS: Update German NEWS file
- 8:57 AM Changeset [eb95bbe] by
- NEWS: Add missing full stops for consistency
- 8:48 AM Ticket #10546 (ANDROID: Destruction Derby not completable in Full Throttle) closed by
- fixed: Closing as requested.
- 8:42 AM Ticket #13952 (ANDROID: AGS: Can't load games with resources >2GB on ARM32) closed by
- wontfix: According to …
- 8:15 AM Ticket #12532 (ANDROID: Mouse Cursor Snaps to Top Left Corner on Android 8.1.0 Device) closed by
- No reply from user, for more than a year, closing.
- 8:14 AM Ticket #10929 (ANDROID: (ARM) - Discworld 1 crash in cutscene) closed by
- fixed: As bug #11972, has been fixed and it's probably the same crash, …
- 8:13 AM Ticket #15470 (FREESCAPE: UI is not pixel perfect) created by
- While it is impossible to achieve a pixel perfect reproduction of the …
- 8:09 AM Ticket #15469 (FREESCAPE: Driller end game seems buggy) created by
- When the player dies in Driller in certain situations (e.g. a deadly …
- 7:38 AM Changeset [2f40b4b5] by
- FREESCAPE: save and restore player step index
- 5:30 AM Changeset [238c38d1] by
- M4: RIDDLE: Fix entering room 207 alley
- 4:06 AM Ticket #14555 (DIRECTOR: Frankenstein: Through The Eyes of the Monster (D4) - stuck ...) closed by
- fixed
- 3:54 AM Ticket #15076 (DIRECTOR: Rodney's Funscreen for Macintosh (D3) crashes) closed by
- fixed: Tested with the latest nightly build; Funscreen opens without crashing.
- 3:52 AM Changeset [05ff4c08] by
- M4: RIDDLE: Seems to fix intermittant crash entering room 203
- 3:51 AM Ticket #14488 (DIRECTOR: Infinite Loop during Spaceship Warlock demo 1.1.1) closed by
- fixed: The demo is designed to loop from the beginning, for computer dealers …
- 3:17 AM Ticket #13353 (DIRECTOR: Fore Lift loop in Spaceship Warlock (Win)) closed by
- fixed
- 12:25 AM Ticket #14766 (DIRECTOR: The Dark Eye - audio issues) closed by
- fixed: There's been several fixes related to sound fading and volume control: …
- 12:16 AM Ticket #14830 (DIRECTOR: The Dark Eye - wrong palette on Credits) closed by
- fixed: Fixed by …
Nov 8, 2024:
- 11:35 PM Changeset [e82cfdc8] by
- GUI: Spacing fixes Commit a66c4975 fixed …
- 11:30 PM Ticket #14675 (ALSA MIDI devices only use show/use the first available port) closed by
- outdated: This patch got kind of lost. Also, it is difficult to review it here. …
- 11:28 PM Ticket #9058 (Using more than one FM_OPL object (experimental)) closed by
- outdated: Closing this. If needed, it requires rework and going via GitHub
- 11:27 PM Ticket #9203 (SDL: Avoiding pathological screen updates) closed by
- outdated: I am closing this as obsolete
- 11:26 PM Ticket #9013 (Enforce aspect ratio in fullscreen SDL) closed by
- fixed: We have this now implemented.
- 11:19 PM Ticket #15144 (FSR/DLSS/XeSS Upscaling) closed by
- worksforme: We already support GLSL shaders, so you may implement any of the …
- 11:13 PM Ticket #15468 (SCUMM: FOA (Amiga): Copy protection screen bug) created by
- when u start the game with copyprotection enabled, when the game …
- 11:13 PM Ticket #14816 (Cleanup feature) closed by
- wontfix: We do not write anything to the game directory for security and safety …
- 11:10 PM Ticket #14709 (GUI: Please add a feature to filter by language to the mass add widget.) closed by
- wontfix: There are only a handful of games with multiple languages, like Broken …
- 11:06 PM Ticket #14266 (PUTTMOON: Add audio modding support for the MIDI versions of the ...) closed by
- wontfix: Unfortunately, those mods are not legal, so we cannot add support. The …
- 11:02 PM Ticket #13317 (Update aspect ratio for new iPad Mini 6 2021) closed by
- outdated: The port has been fully rewritten. Closing as obsolete
- 11:02 PM Ticket #12774 (Better notes about residualvm merge) closed by
- fixed: Closing as obsolete
- 11:00 PM Ticket #6804 (SWORD25: add option to choose language speech) closed by
- fixed: This now could be closed as fixed.
- 10:59 PM Ticket #7782 (GUI: Game Sortation: Folders / Subfolders) closed by
- fixed: Groupings are now solving this issue.
- 10:58 PM Ticket #7535 (Move special debug flags init to plugin API) closed by
- fixed: This has been implemented long time ago.
- 10:57 PM Ticket #7527 (Recognize zipped savegame when no Zlib was compiled) closed by
- outdated: These days, it is not actual anymore.
- 10:10 PM Ticket #15024 (MD5: MOHAWK: Unknown game (Noah's Ark)) closed by
- fixed: I added support for the current version with OUTLINE.TXT. Would it be …
- 10:08 PM Changeset [3ef8197a] by
- MOHAWK: Added support for Noah's Ark. Bugreport #15024
- 9:01 PM Changeset [6c6149be] by
- SCUMM: Set GUIO_NOASPECT on the Mac version of MI1 We should do this …
- 8:57 PM Changeset [a9ea849d] by
- SCUMM: v7: Fix canWriteGame() routine for savegames It erroneously …
- 6:34 PM Changeset [05d4b7c0] by
- SCUMM: HE: Add yet another Steam re-release to detection
- 6:33 PM Changeset [4266bea7] by
- SCUMM: Remove _numSounds check from isSoundInUse() Keeping the check, …
- 6:33 PM Changeset [58c2667] by
- SCUMM: Prevent expiration of music while it's playing This brings …
- 5:48 PM Changeset [c5cd2926] by
- SCUMM: HE: Add more Steam re-release to detection
- 4:44 PM Changeset [6677ee12] by
- I18N: Update translations templates
- 4:44 PM Changeset [133e93aa] by
- ULTIMA8: Update POTFILES
- 4:44 PM Changeset [843f4944] by
- ULTIMA8: Report mising U8SAVE.000 file on startup The game can't …
- 4:43 PM Changeset [235da534] by
- Revert "BACKENDS: (PSP) Fix missing General Midi device error" This …
- 4:43 PM Changeset [5a7ec953] by
- Revert "BACKENDS: (Switch/PSP2) Fix General Midi device error" This …
- 4:10 PM Ticket #11745 (GUI: THEME: Some tabs and selectors have hidden options in low ...) closed by
- fixed: All of this was addressed with enforcing the tab scroll bars and …
- 3:55 PM Changeset [64c6acf0] by
- I18N: Update translations templates
- 3:54 PM Changeset [af56428c] by
- VOYEUR: Added missing POTFILES
- 2:24 PM Ticket #15161 (SCI: EcoQuest 1 from "Sierra's School House" is reported as corrupt ...) closed by
- wontfix: Yeah, this can be closed as "won't fix". This is an incomplete …
- 1:41 PM Changeset [9760c355] by
- I18N: Update translation (German) Currently translated at 100.0% …
- 1:13 PM Changeset [2157f31c] by
- I18N: Update translation (Italian) Currently translated at 95.9% …
- 1:13 PM Changeset [0bc828e2] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 1:13 PM Changeset [30300ad5] by
- I18N: Update translation (German) Currently translated at 96.4% (2377 …
- 11:52 AM Changeset [d6064b4] by
- I18N: Update translations templates
- 11:52 AM Changeset [5615aba5] by
- I18N: Added string clarifications for translators
- 11:43 AM Ticket #15467 (SCUMM: Macintosh versions of MI1, MI2 and Fate of Atlantis should have ...) created by
- With the graphics changes to the Mac versions of MI1, MI2 and Fate of …
- 11:23 AM Ticket #15019 (GUI: Extra path gets deleted from settings) closed by
- fixed: Thanks! Closing
- 11:22 AM Ticket #13128 (MD5: GRIM: Grim Fandango Remastered - Steam MD5) closed by
- fixed: There are no further actions to be taken here. The detection entry for …
- 10:51 AM Changeset [2f7de683] by
- I18N: Update translations templates
- 10:50 AM Changeset [96401f1b] by
- I18N: Force regenerate all .po files Weblate for some reason is not …
- 10:37 AM Ticket #15071 (TWP: Recap/hints when changing characters are not shown) closed by
- fixed
- 10:16 AM Changeset [aa679e4] by
- DGDS: Fix another shadowed variable warning
- 10:09 AM Ticket #15460 (SCUMM: COMI: credits text missing when subtitles are disabled.) closed by
- invalid: I rebuilt all my linux binaries, redownloaded the gog version of comi; …
- 9:59 AM Changeset [b7bea1c9] by
- DGDS: Fix variable shadowing
- 9:34 AM Ticket #15051 (PORTS: WIN64: 2.8.1 zipfile build has version number appended to the ...) closed by
- fixed: Thank you - this was an oversight while packing the last release, I'll …
- 9:31 AM Changeset [85a7cad] by
- I18N: Update translation (German) Currently translated at 100.0% …
- 9:03 AM Changeset [d09ccda8] by
- DGDS: Update md5 for alternate Johnny Castaway version Although the …
- 9:03 AM Changeset [56e9e7bf] by
- DGDS: Partly fix menu colors for Dragon EGA This is not a complete …
- 9:03 AM Changeset [4620c939] by
- DGDS: Free Shape TTM op is one-shot in Willy Beamish This fixes the …
- 9:03 AM Changeset [2e9d97ed] by
- DGDS: Use frame ms consistently for checks Some game timing events …
- 9:03 AM Changeset [6024205b] by
- DGDS: Fix Willy Beamish sound and music a bit Willy beamish tries to …
- 9:00 AM Changeset [9ca7ba73] by
- I18N: Update translation (Ukrainian) Currently translated at 100.0% …
- 8:46 AM Changeset [308a1c5c] by
- M4: RIDDLE: Room 204 - daemon switch up to 567
- 6:15 AM Changeset [471caec6] by
- TITANIC: Add missing squiggly brackets
- 5:57 AM Changeset [5707b559] by
- NEWS: Added note of Titanic 'that' crash fix
- 5:50 AM Changeset [4c30db39] by
- TITANIC: Fix crash when using 'that' as a sentence Fixes bug #15162
- 5:50 AM Ticket #15162 (TITANIC: Using the word "that" when talking to a character causes a ...) closed by
- fixed: I tried looking into the problem months ago, and I swear that I …
- 3:52 AM Changeset [399bdf4b] by
- M4: RIDDLE: Further walker clean up
- 2:54 AM Changeset [5ac4ed82] by
- DEVTOOLS: update xlib stub tool types The structure was updated in …
- 2:39 AM Changeset [275e8773] by
- DIRECTOR: remove duplicate xlib definitions
- 2:39 AM Changeset [db8bbe15] by
- DIRECTOR: add darlun
- 1:09 AM Changeset [e6e0e84e] by
- I18N: Update translations templates
- 1:08 AM Changeset [d77634d7] by
- JANITORIAL: Whitespace fix to kick Weblate
- 1:00 AM Ticket #14380 (WEB: Adding SEO to scummvm.org pages) closed by
- fixed: Closing as fixed
- 12:59 AM Ticket #15139 (Implement engine for Media Station, Inc. games) closed by
- invalid: Closing this, we do not accept requests for the engines unless you …
- 12:39 AM Changeset [f1d084f5] by
- I18N: Update translations templates
- 12:38 AM Changeset [0aaee5e3] by
- I18N: Added more missing files to POTFILES
- 12:33 AM Changeset [89eda70a] by
- QDENGINE: Removed redundant include
- 12:31 AM Changeset [1d1216d8] by
- MTRPOLIS: I18N: Added missing POTFILES entries and removed redundant …
- 12:29 AM Changeset [5d5cfd82] by
- I18N: Added more missing POTFILES entries
- 12:25 AM Changeset [18a44c67] by
- DGDS: I18N: Added missing POTFILES and removed redundant includes
- 12:20 AM Changeset [fac09319] by
- DARKSEED: Remove redundant include
- 12:19 AM Changeset [7500ef2c] by
- I18N: Added missing files to POTFILES
- 12:14 AM Changeset [299ed16] by
- BACKENDS: SAILFISH: Removed unnexessary include
- 12:13 AM Changeset [403a7eaf] by
- I18N: Added I18N comments for rotation modes
- 12:01 AM Ticket #14660 (MD5: Unknown game variant for buried) closed by
- invalid: Closing this due to lack of information.
Nov 7, 2024:
- 11:55 PM Ticket #15324 (MD5: SWORD2: Unknown game variant) closed by
- invalid: This is a remastered version and is not supported. It is built on a …
- 11:54 PM Changeset [e0158604] by
- SWORD2: Added Remastered engine to the detection and mark as …
- 11:11 PM Ticket #13662 (GUI: Default font is limited in language support) closed by
- wontfix: The built-in font is lightweight by design, so is the classic theme. …
- 11:09 PM Ticket #11645 (GUI: "New save" button still enabled when all save locations are used) closed by
- fixed: Fixed
- 11:09 PM Changeset [b47bbb5] by
- I18N: Update translations templates
- 11:08 PM Changeset [f0e1234a] by
- GUI: Do not allow new saveslots exceed engine max. Bug #11645
- 10:36 PM Changeset [fd3cba1d] by
- M4: RIDDLE: Room 204 - pre-parser + daemon switch up to 530
- 10:31 PM Ticket #14417 (GUI: Only default icons in grid view) closed by
- wontfix: Unfortunately, this is not possible. We were thinking about it in the …
- 10:03 PM Ticket #14481 (Web: Fix wiki statement about not being able to import QFG4 to itself) closed by
- fixed: Fixed, thank you!
- 9:49 PM Ticket #15122 (WEB: Bug Tracker - Logging in redirects to homepage) closed by
- wontfix: Unfortunately, this is how Trac works. We are not very happy with the …
- 9:42 PM Ticket #14793 (AUDIO: Intro music of DOTT doesn't work anymore on clean config and ...) closed by
- fixed: Okay, closing as fixed.
- 9:40 PM Ticket #15372 (MD5: SWORD1: Unknown game variant) closed by
- wontfix: We now support and require only the orignal game files. E.g. DXA …
- 9:31 PM Changeset [6552ec1b] by
- DGDS: Add support for Johnny Castaway's hires screen resolution This …
- 9:31 PM Changeset [58e63df1] by
- DGDS: Add support for returning to launcher
- 9:31 PM Changeset [55646e84] by
- DGDS: Plugged several memory leaks upon engine destruction
- 9:05 PM Changeset [a7612885] by
- I18N: Update translations templates
- 9:05 PM Changeset [be53927b] by
- SCUMM: HE: Add detection for current MegaCat versions Also add a …
- 8:42 PM Changeset [f179fe66] by
- DGDS: Delete the music driver on shutdown
- 8:26 PM Changeset [9cb3c333] by
- SCUMM: HE: Check for _logicHE being initialized This fixes a small …
- 8:19 PM Ticket #15466 (FREESCAPE: CPC disk release of Total Eclipse is unsupported) created by
- The CPC disk related of Total Eclipse is unsupported. The data seems …
- 8:13 PM Changeset [65239032] by
- DGDS: Replace numeric screen width/height values with defines
- 8:13 PM Changeset [20c94619] by
- DGDS: Add another version of Johnny Castaway
- 8:00 PM Ticket #15465 (FREESCAPE: Total Eclipse 2 is still very unstable) created by
- Total Eclipse 2 has frequent crashes. The code assumes the same logic …
- 7:58 PM Ticket #15391 (MD5: FREESCAPE: Total Eclipse II Unknown Game Varient) closed by
- fixed: Fixed in …
- 7:57 PM Changeset [2a91b255] by
- FREESCAPE: added missing total eclipse 2 detection entry for cpc
- 7:55 PM Ticket #14542 (SWORD1: Subtitle-only languages cannot be selected in 2.7.0) closed by
- fixed: I forgot to flag this as fixed!
- 7:18 PM Changeset [d2454d41] by
- M4: RIDDLE: rename and implement some sub-functions in room 204
- 7:15 PM Changeset [9d23fa61] by
- SCUMM: MACGUI: Silence Clang warning Apparently using Common::String …
- 6:16 PM Ticket #13901 (SCUMM: MI1EGA [CMS audio] CMS music and sound effects dissapear after ...) closed by
- fixed: Now we check the sound drivers on savegame load and request the user …
- 6:12 PM Ticket #13456 (BACKENDS: SDL: No Mouse or Keyboard with SDL 2.20) closed by
- outdated: Yes, it is a problem with SDL. I am sure it is resolved by this time. …
- 6:08 PM Ticket #14843 (COMMON: MacResManager: don't look for files outside game folder) closed by
- duplicate: A later bug #15016 has now more information
- 5:22 PM Ticket #14839 (ULTIMA8: Bad render order on barrel at docks) closed by
- fixed
- 5:04 PM Ticket #13423 (PORTS: Tests do not compile with Visual Studio) closed by
- fixed: This has been fixed long time ago and the tests are working on GitHub.
- 4:56 PM Ticket #14433 (BACKENDS: MACOS: mouse cursor appearing / failing to capture when in ...) closed by
- fixed: Thank you, closing as fixed.
- 4:54 PM Ticket #14519 (BACKENDS: SDL: Lower mouse sensitivity / slower cursor in SDL Wayland ...) closed by
- invalid: Unfortunately, this looks like an SDL issue. We do not do anything …
- 4:51 PM Ticket #13840 (GameID's should be unique per game version + color bitness) closed by
- wontfix: Unfortunately, enhancing all of our detection entries with such …
- 4:40 PM Ticket #12855 (GRIFFON: Always return to launcher option not working) closed by
- fixed: This has been fixed in 27ee3640af0d653dd7d6280a54766e9acf9ad524
- 4:16 PM Ticket #14782 (FREESCAPE: Freescape games need a specific iOS control config as default) closed by
- fixed: Closing this as fixed.
- 4:15 PM Ticket #14047 (FTA2: No skipping dialogs) closed by
- fixed: Fixed. Thank you for reporting.
- 4:14 PM Changeset [82e20d1c] by
- SAGA2: Abort speech by space as in the original. Bug #14047 The …
- 4:06 PM Ticket #15347 (HYPNO: Bad performance under Android in menu of Spider Man: Sinister Six) closed by
- fixed
- 4:05 PM Changeset [39022664] by
- HYPNO: Fix mismatched malloc()/free()
- 4:05 PM Changeset [a5d3e075] by
- HYPNO: Cache Smacker cursors, hopefully improving performance (bug …
- 3:57 PM Ticket #15437 (M4: Detection conflict between M4/MADS engines for Orion Burger (FR)) closed by
- duplicate
- 3:50 PM Changeset [f9251fc0] by
- ANDROID: Improve multitap gesture handling for direct touch mode More …
- 3:31 PM Ticket #15095 (ENGINES: Quitting via in-game commands does not respect "Return to the ...) closed by
- worksforme: I cannot reproduce it. It consistently returns to the launcher for me …
- 2:58 PM Ticket #15283 (DEMOS: Toonstruck English demo is missing original executable) closed by
- fixed: Fixed.
- 2:58 PM Ticket #15282 (DEMOS: Versailles demo is missing components for original executable) closed by
- fixed: Fixed.
- 2:25 PM Ticket #14530 (BACKENDS: SDL2: Regression with software mode) closed by
- fixed: Great, thank you, closing
- 2:24 PM Ticket #14609 (BACKENDS: ODROID/EmuELEC: Build Error - value outside the range of ...) closed by
- fixed: This has been fixed in c3c9f43a04703060b72c6de0afcf423aee30330b
- 2:17 PM Ticket #10698 (BACKENDS: Linux (OPENGL/SDL) - BadMatch crash when switching from ...) closed by
- outdated: Whatever it is, it is an SDL issue. Closing this as most probably …
- 2:07 PM Ticket #14992 (Application window GUI not resized on Linux) closed by
- worksforme: Yes, "SDL Surface" graphics mode has set of fixed resolutions by …
- 1:54 PM Ticket #15014 (MT32: "MT32Emu: Init Error - Missing PCM ROM image" when present but ...) closed by
- fixed: This has been fixed by you :D in …
- 12:43 PM Ticket #15442 (MD5: DGDS: Unknown RotD variant) closed by
- fixed: Added in commit 1457132c0c9d0a0cdd7d9df3ae830250ebad9e86
- 12:38 PM Ticket #15464 (DGDS: Almost all SCI games detected as Johnny Castaway and others) closed by
- fixed: Fixed by adding the executables for Johnny and Quarky to the DGDS …
- 12:36 PM Changeset [b90d520] by
- DGDS: Add the executables for Johnny and Quarky to the detection …
- 12:04 PM Ticket #15287 (SWORD2: USA 2CD Full game detected as demo) closed by
- fixed: I have that version, and I just tested the detection entry. I can …
- 12:04 PM Ticket #14862 (SWORD2: Unknown Game Variant) closed by
- fixed: I have that version, and I just tested the detection entry. I can …
- 11:32 AM Ticket #15464 (DGDS: Almost all SCI games detected as Johnny Castaway and others) created by
- All SCI0/SCI1 games (and maybe others) are being detected as at least …
- 11:18 AM Changeset [8e302368] by
- GRIM: Graceful handling error as warning for imSet/Get param. …
- 11:04 AM Changeset [47d9d2f3] by
- IOS7: Fix compilation warnings Remove an accidental semicolon after a …
- 11:04 AM Changeset [63dd85f0] by
- DISTS: Rename icon name which was automatically changed by Xcode …
- 9:53 AM Changeset [ad64b909] by
- AGI: Fix PreAGI regressions
- 7:24 AM Changeset [1b6fe827] by
- M4: RIDDLE: Add implementation for new methods This fixes compilation
- 6:58 AM Changeset [2ec1f905] by
- M4: Riddle: Partial implementation of room 204 (preload, init)
- 6:31 AM Changeset [4c4fdc0c] by
- M4: RIDDLE: Fix hang on arriving in Peiping, Mei mode/should Not sure …
- 6:05 AM Changeset [c48cfff8] by
- M4: RIDDLE: Fix globals using Flag constants
- 3:38 AM Changeset [3de51663] by
- M4: RIDDLE: Fix buying yuan from agent in room 201
- 2:40 AM Changeset [0cf8b772] by
- M4: RIDDLE: Fix room 201 receiving telegram, ripley mode/should cleanup
- 1:24 AM Ticket #12790 (ULTIMA8: crash after intro when u8save.000 is missing) closed by
- fixed: In d0195f47: […]
- 1:24 AM Changeset [d0195f47] by
- ULTIMA8: Error out if required game resources aren't found on startup …
Nov 6, 2024:
- 11:58 PM Ticket #6380 (MOHAWK: LB - Bad config file causes engine abort in Sheila Rae French) closed by
- fixed: Actually, it was lost and the duplicate of this bug #13920 was fixed …
- 11:47 PM Ticket #15463 (AGS: Urban Witch Story - Sprite glitching in and out depending on the ...) created by
- In Urban Witch Story …
- 11:42 PM Changeset [6e1dbd5f] by
- SWORD2: Added detection for USA 2-CD version. Bugreport #15287 and #14862
- 11:41 PM Ticket #15462 (ULTIMA6: Remove obsolete options from Nuvie options menu) created by
- The Nuvie engine, used to run Ultima VI, is not well-integrated into …
- 11:34 PM Changeset [7540a218] by
- NEWS: Added many entries courtesy of eriktorbjorn
- 11:05 PM Changeset [8cbd2094] by
- AGS: Engine: fix ypermove comparison From upstream …
- 11:04 PM Ticket #15341 (GOB2: footsteps sound issues) closed by
- fixed
- 11:02 PM Changeset [e8ddc077] by
- GOB: Fix footstep sounds in Gob2 CD - bug 15341 This is the same …
- 11:02 PM Changeset [85ebacf0] by
- GOB: Fix typo
- 10:40 PM Changeset [1457132c] by
- DGDS: Add RotD 720k EGA version This fixes #1442
- 10:37 PM Ticket #15461 (MD5: The Feeble Files Spanish) created by
- Hello, I have the 4CDs of The Feeble Files in Spanish language, and …
- 10:35 PM Changeset [ef4b64f] by
- DGDS: Reduce logging verbosity a bit
- 10:17 PM Ticket #13148 (GRIM: Grim Fandango _ after end game credits cannot exit the game) closed by
- worksforme: you can exit game by pressing 'esc' key or use ScummVM menu. Cannot …
- 10:00 PM Ticket #13766 (DIRECTOR: Unknown game variant for director (Leonardo the Inventor)) closed by
- fixed: The matching checksums were added in …
- 9:14 PM Ticket #12059 (GRIM: Grim Fandango always overrides savegame path) closed by
- fixed: In 89672cb1: […]
- 9:14 PM Changeset [89672cb1] by
- GRIM: Fixes #12059. "Grim Fandango always overrides save game path." …
- 9:12 PM Changeset [2fc1e54c] by
- NEWS: Update German NEWS file
- 8:55 PM Changeset [f9fc1e57] by
- M4: Fix two issues pointed by digitall
- 8:49 PM Changeset [fc82621b] by
- NEWS: Add items for Bladerunner, Tucker, AGI and Glk/Advsys
- 8:18 PM Changeset [3abf1b7d] by
- I18N: Update translation (Dutch) Currently translated at 87.2% (2052 …
- 8:12 PM Changeset [1f17f33e] by
- NEWS: Update German NEWS file
- 8:09 PM Ticket #15370 (PORT: PS3: Thimbleweed Park engine not available in PS3 build) closed by
- wontfix: PS3 port doesn't OpenGL nor OpenGL with shaders. TWP engine depends on …
- 8:00 PM Changeset [3e418381] by
- I18N: Update translation (Dutch) Currently translated at 86.8% (2041 …
- 7:59 PM Changeset [531b3019] by
- I18N: Update translation (Dutch) Currently translated at 86.7% (2039 …
- 7:47 PM Changeset [eebb9288] by
- I18N: Update translation (Dutch) Currently translated at 85.8% (2018 …
- 7:47 PM Changeset [00845791] by
- I18N: Update translation (German) Currently translated at 100.0% …
- 7:41 PM Ticket #12899 (MD5: DIRECTOR: Unknown game: Fest i Mumidalen (DK)) closed by
- fixed: In fd404e53: […]
- 7:37 PM Changeset [fd404e53] by
- DIRECTOR: Add Moomin Party DK Fix #12899
- 7:32 PM Changeset [5ad5d60a] by
- I18N: Update translations templates
- 7:32 PM Changeset [381fc1fc] by
- SCUMM: Fix Duplicate Branches GCC Compiler Warning
- 7:10 PM Ticket #13528 (GRIM: Grim Fandango crashes after loading a save (MAC)) closed by
- 7:07 PM Ticket #13870 (GRIM: Can't load saved game) closed by
- worksforme: I tried 2.8.1/2.5.0 release build, 2.5.0 source, also tried current …
- 6:57 PM Ticket #13766 (DIRECTOR: Unknown game variant for director (Leonardo the Inventor)) closed by
- fixed
- 6:52 PM Ticket #13298 (DIRECTOR: Nyle: Passage To Egypt - unknown variant(Macromedia Director)) closed by
- invalid: The game is not on the supported list. And while it a D4, the team …
- 5:52 PM Ticket #13325 (DIRECTOR: Explore Space - Mars (D5) not starting) closed by
- wontfix: Sorry I got rid of that one since it was uninteresting too me. I may …
- 5:08 PM Ticket #15113 (TWINE: Unknown game variant for twine) closed by
- fixed
- 5:08 PM Ticket #15112 (TWINE: Unknown game variant for twine) closed by
- fixed: commit 5e8aa1a7ba9559a30a41f16014885e7fe50a7ff7 adds support for this …
- 5:06 PM Changeset [ce41cd3a] by
- I18N: Update translations templates
- 5:06 PM Changeset [a5e06bdb] by
- TWINE: Added detection entry submitted in #15113 …
- 5:06 PM Changeset [fe50ac1] by
- TWINE: add holomap variable debugging to the imgui windows
- 5:06 PM Changeset [e9cef509] by
- TWINE: extracted into own method to match original sources
- 4:44 PM Changeset [4bf0a577] by
- DISTS: Add new iOS7 icons iOS 18 introduced the possibility to …
- 4:29 PM Ticket #13768 (STARK: TLJ no longer uses correct aspect ratio (stretched, widescreen ...) closed by
- original issue was fixed. Later reported issue sounds like issue …
- 3:25 PM Changeset [d309d02] by
- BLADERUNNER: Clarifications for duplicated branches And also minor …
- 3:04 PM Ticket #12873 (DIRECTOR: L-ZONE: Movie not found) closed by
- fixed: Hi, I just checked with the current daily build of scummvm and it …
- 3:02 PM Ticket #12872 (DIRECTOR: L-ZONE Infocity logo wrong palette) closed by
- fixed
- 2:47 PM Changeset [51d88231] by
- WINTERMUTE: Fixing AmigaOS build
- 2:36 PM Changeset [74e7fd1b] by
- WINTERMUTE: Typo
- 2:18 PM Changeset [fbdd7a3b] by
- WINTERMUTE: Restore effects material code from original. Added stub …
- 1:56 PM Changeset [52005245] by
- BLADERUNNER: Fix Duplicated Branches GCC Compiler Warnings
- 1:04 PM Changeset [a69b1761] by
- WINTERMUTE: Fixed material names
- 12:26 PM Ticket #5724 (MD5: MOHAWK: LB - Various missing games (chacksums included)) closed by
- fixed: We don't have the needed files for the Mac version of The Tortoise and …
- 10:08 AM Ticket #13949 (WME3D: Limbo of the Lost - sprite color and transparency issue) closed by
- fixed
- 8:37 AM Ticket #6356 (AGOS: Simon1 Crash in Dwarf Cave) closed by
- fixed: In 0905e16a: […]
- 8:36 AM Changeset [0905e16a] by
- AGOS: Add a workaround when an invalid path is selected - fixes bug 6356
- 7:55 AM Ticket #15460 (SCUMM: COMI: credits text missing when subtitles are disabled.) created by
- ScummVM-2.8.1 Linux-x86_64, ScummVM-2.8.1.1 Android Game "The Curse …
- 6:25 AM Changeset [61818523] by
- M4: RIDDLE: Properly implement Riddle walk_initialize_walker This …
- 5:53 AM Changeset [d04aaf45] by
- DGDS: Better document unimplemented ADS codes
- 5:53 AM Changeset [94ab8509] by
- DGDS: Only apply x/y gosub offset if stack depth not zero This fixes …
- 2:41 AM Changeset [b90b0a6b] by
- M4: RIDDLE: Missing break in room 203 parser
- 12:02 AM Changeset [402ef9fa] by
- M4: RIDDLE: rename action flags in the parser of room 205
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